pub struct GameLauncher { /* private fields */ }Implementations§
Source§impl GameLauncher
impl GameLauncher
Sourcepub fn new(instance: GameInstance) -> Self
pub fn new(instance: GameInstance) -> Self
Examples found in repository?
More examples
Sourcepub fn title(self, title: impl ToString) -> Self
pub fn title(self, title: impl ToString) -> Self
Examples found in repository?
More examples
Sourcepub fn config(self, config: Config) -> Self
pub fn config(self, config: Config) -> Self
Examples found in repository?
More examples
pub fn load_config_from_file( self, config: impl AsRef<Path>, ) -> Result<Self, Box<dyn Error>>
pub fn load_config_from_str(self, config: &str) -> Result<Self, Box<dyn Error>>
Sourcepub fn run(self)
pub fn run(self)
Examples found in repository?
More examples
Auto Trait Implementations§
impl !Freeze for GameLauncher
impl !RefUnwindSafe for GameLauncher
impl !Send for GameLauncher
impl !Sync for GameLauncher
impl Unpin for GameLauncher
impl !UnwindSafe for GameLauncher
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more