Struct micro_games_kit::pcg::RemapGenerator
source · pub struct RemapGenerator<T: Copy> {
pub from: Range<T>,
pub to: Range<T>,
}Fields§
§from: Range<T>§to: Range<T>Trait Implementations§
Auto Trait Implementations§
impl<T> RefUnwindSafe for RemapGenerator<T>where
T: RefUnwindSafe,
impl<T> Send for RemapGenerator<T>where
T: Send,
impl<T> Sync for RemapGenerator<T>where
T: Sync,
impl<T> Unpin for RemapGenerator<T>where
T: Unpin,
impl<T> UnwindSafe for RemapGenerator<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more