Struct micro_games_kit::pcg::OffsetLocationGenerator
source · pub struct OffsetLocationGenerator<'a, T: Copy> {
pub generator: &'a mut dyn GridGenetator<T>,
pub offsets: &'a Grid<Vec2<isize>>,
}Fields§
§generator: &'a mut dyn GridGenetator<T>§offsets: &'a Grid<Vec2<isize>>Trait Implementations§
Auto Trait Implementations§
impl<'a, T> !RefUnwindSafe for OffsetLocationGenerator<'a, T>
impl<'a, T> !Send for OffsetLocationGenerator<'a, T>
impl<'a, T> !Sync for OffsetLocationGenerator<'a, T>
impl<'a, T> Unpin for OffsetLocationGenerator<'a, T>
impl<'a, T> !UnwindSafe for OffsetLocationGenerator<'a, T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more