pub struct Character {
pub id: u32,
pub level: u32,
pub name: String,
pub element: String,
pub icon: String,
pub rarity: u8,
pub rank: u32,
pub is_chosen: bool,
}Fields§
§id: u32§level: u32§name: String§element: String§icon: String§rarity: u8§rank: u32§is_chosen: boolTrait Implementations§
source§impl<'de> Deserialize<'de> for Character
impl<'de> Deserialize<'de> for Character
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for Character
impl Send for Character
impl Sync for Character
impl Unpin for Character
impl UnwindSafe for Character
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more