mgx

Struct Player

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pub struct Player {
Show 28 fields pub slot: usize, pub index: Option<i32>, pub playertype: Option<i32>, pub name_raw: Option<Vec<u8>>, pub name: Option<String>, pub teamid: Option<u8>, pub ismainop: Option<bool>, pub initx: Option<f32>, pub inity: Option<f32>, pub civ_raw: Option<u8>, pub civ: Option<String>, pub colorid: Option<u8>, pub disconnected: Option<bool>, pub resigned: Option<u32>, pub feudaltime: Option<u32>, pub castletime: Option<u32>, pub imperialtime: Option<u32>, pub initage_raw: Option<f32>, pub initage: Option<String>, pub initfood: Option<f32>, pub initwood: Option<f32>, pub initstone: Option<f32>, pub initgold: Option<f32>, pub initpop: Option<f32>, pub initcivilian: Option<f32>, pub initmilitary: Option<f32>, pub modversion: Option<f32>, pub winner: Option<bool>,
}
Expand description

Information of a player

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§slot: usize§index: Option<i32>§playertype: Option<i32>§name_raw: Option<Vec<u8>>§name: Option<String>§teamid: Option<u8>§ismainop: Option<bool>§initx: Option<f32>§inity: Option<f32>§civ_raw: Option<u8>§civ: Option<String>§colorid: Option<u8>§disconnected: Option<bool>§resigned: Option<u32>§feudaltime: Option<u32>§castletime: Option<u32>§imperialtime: Option<u32>§initage_raw: Option<f32>§initage: Option<String>§initfood: Option<f32>§initwood: Option<f32>§initstone: Option<f32>§initgold: Option<f32>§initpop: Option<f32>§initcivilian: Option<f32>§initmilitary: Option<f32>§modversion: Option<f32>

Only presents in UP1.5

§winner: Option<bool>

Default is false. Only for fair 2-sided games

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impl Player

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pub fn new(slot: usize) -> Self

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pub fn isvalid(&self) -> bool

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impl Debug for Player

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Player

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fn default() -> Player

Returns the “default value” for a type. Read more
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impl Serialize for Player

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for Player

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impl RefUnwindSafe for Player

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impl Send for Player

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impl Sync for Player

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impl Unpin for Player

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impl UnwindSafe for Player

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V