#[repr(C)]pub struct MajorScene {
pub is_preload: u8_,
pub major_id: u8_,
pub onLoad: *mut c_void,
pub onExit: *mut c_void,
pub onBoot: *mut c_void,
pub MinorScene: *mut c_void,
}Fields§
§is_preload: u8_§major_id: u8_§onLoad: *mut c_void§onExit: *mut c_void§onBoot: *mut c_void§MinorScene: *mut c_voidTrait Implementations§
Source§impl Clone for MajorScene
impl Clone for MajorScene
Source§fn clone(&self) -> MajorScene
fn clone(&self) -> MajorScene
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MajorScene
impl Debug for MajorScene
impl Copy for MajorScene
Auto Trait Implementations§
impl Freeze for MajorScene
impl RefUnwindSafe for MajorScene
impl !Send for MajorScene
impl !Sync for MajorScene
impl Unpin for MajorScene
impl UnwindSafe for MajorScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more