[][src]Struct mextk_sys::FighterData_shield_update

#[repr(C)]pub struct FighterData_shield_update {
    pub bone: *mut JOBJ,
    pub _bitfield_1: __BindgenBitfieldUnit<[u8; 1], u8>,
    pub pos: Vec3,
    pub offset: Vec3,
    pub size_mult: f32,
}

Fields

bone: *mut JOBJ_bitfield_1: __BindgenBitfieldUnit<[u8; 1], u8>pos: Vec3offset: Vec3size_mult: f32

Implementations

impl FighterData_shield_update[src]

pub fn is_checked(&self) -> c_uchar[src]

pub fn set_is_checked(&mut self, val: c_uchar)[src]

pub fn new_bitfield_1(is_checked: c_uchar) -> __BindgenBitfieldUnit<[u8; 1], u8>[src]

Trait Implementations

impl Clone for FighterData_shield_update[src]

impl Copy for FighterData_shield_update[src]

impl Debug for FighterData_shield_update[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.