#[repr(C)]pub struct FighterData_input {Show 48 fields
pub lstick_x: f32,
pub lstick_y: f32,
pub lstick_prev_x: f32,
pub lstick_prev_y: f32,
pub unknown630: c_int,
pub unknown634: c_int,
pub cstick_x: f32,
pub cstick_y: f32,
pub x640: c_int,
pub unknown644: c_int,
pub unknown648: c_int,
pub unknown64C: c_int,
pub trigger: f32,
pub unknown654: c_int,
pub unknown658: c_int,
pub held: c_int,
pub held_prev: c_int,
pub unknown664: c_int,
pub down: c_int,
pub unknown66C: c_int,
pub timer_lstick_tilt_x: c_char,
pub timer_lstick_tilt_y: c_char,
pub timer_trigger_analog: c_char,
pub timer_lstick_smash_x: c_char,
pub timer_lstick_smash_y: c_char,
pub timer_trigger_digital: c_char,
pub timer_lstick_any_x: c_char,
pub timer_lstick_any_y: c_char,
pub timer_trigger_any: c_char,
pub x679: c_char,
pub x67A: c_char,
pub x67B: c_char,
pub timer_a: c_char,
pub timer_b: c_char,
pub timer_xy: c_char,
pub timer_trigger_any_ignore_hitlag: c_char,
pub timer_LR: c_char,
pub timer_padup: c_char,
pub timer_paddown: c_char,
pub timer_item_release: c_char,
pub sinceRapidLR: c_char,
pub timer_unk2: c_char,
pub timer_unk3: c_char,
pub timer_unk4: c_char,
pub timer_sideb: c_char,
pub timer_neutralb: c_char,
pub timer_unk5: c_char,
pub timer_unk6: c_char,
}Fields§
§lstick_x: f32§lstick_y: f32§lstick_prev_x: f32§lstick_prev_y: f32§unknown630: c_int§unknown634: c_int§cstick_x: f32§cstick_y: f32§x640: c_int§unknown644: c_int§unknown648: c_int§unknown64C: c_int§trigger: f32§unknown654: c_int§unknown658: c_int§held: c_int§held_prev: c_int§unknown664: c_int§down: c_int§unknown66C: c_int§timer_lstick_tilt_x: c_char§timer_lstick_tilt_y: c_char§timer_trigger_analog: c_char§timer_lstick_smash_x: c_char§timer_lstick_smash_y: c_char§timer_trigger_digital: c_char§timer_lstick_any_x: c_char§timer_lstick_any_y: c_char§timer_trigger_any: c_char§x679: c_char§x67A: c_char§x67B: c_char§timer_a: c_char§timer_b: c_char§timer_xy: c_char§timer_trigger_any_ignore_hitlag: c_char§timer_LR: c_char§timer_padup: c_char§timer_paddown: c_char§timer_item_release: c_char§sinceRapidLR: c_char§timer_unk2: c_char§timer_unk3: c_char§timer_unk4: c_char§timer_sideb: c_char§timer_neutralb: c_char§timer_unk5: c_char§timer_unk6: c_charTrait Implementations§
Source§impl Clone for FighterData_input
impl Clone for FighterData_input
Source§fn clone(&self) -> FighterData_input
fn clone(&self) -> FighterData_input
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FighterData_input
impl Debug for FighterData_input
impl Copy for FighterData_input
Auto Trait Implementations§
impl Freeze for FighterData_input
impl RefUnwindSafe for FighterData_input
impl Send for FighterData_input
impl Sync for FighterData_input
impl Unpin for FighterData_input
impl UnwindSafe for FighterData_input
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more