#[repr(C)]pub struct FighterData_shield {
pub health: f32,
pub lightshield_amt: f32,
pub dmg_taken: c_int,
pub dmg_taken2: c_int,
pub dmg_source: *mut GOBJ,
pub hit_direction: f32,
pub hit_attr: c_int,
pub x19b4: f32,
pub x19b8: f32,
pub dmg_taken3: c_int,
}Fields§
§health: f32§lightshield_amt: f32§dmg_taken: c_int§dmg_taken2: c_int§dmg_source: *mut GOBJ§hit_direction: f32§hit_attr: c_int§x19b4: f32§x19b8: f32§dmg_taken3: c_intTrait Implementations§
Source§impl Clone for FighterData_shield
impl Clone for FighterData_shield
Source§fn clone(&self) -> FighterData_shield
fn clone(&self) -> FighterData_shield
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FighterData_shield
impl Debug for FighterData_shield
impl Copy for FighterData_shield
Auto Trait Implementations§
impl Freeze for FighterData_shield
impl RefUnwindSafe for FighterData_shield
impl !Send for FighterData_shield
impl !Sync for FighterData_shield
impl Unpin for FighterData_shield
impl UnwindSafe for FighterData_shield
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more