#[repr(C)]pub struct FighterData_reflect_hit {
pub hit_direction: f32,
pub max_dmg: c_int,
pub dmg_mult: f32,
pub is_break: c_int,
}Fields§
§hit_direction: f32§max_dmg: c_int§dmg_mult: f32§is_break: c_intTrait Implementations§
Source§impl Clone for FighterData_reflect_hit
impl Clone for FighterData_reflect_hit
Source§fn clone(&self) -> FighterData_reflect_hit
fn clone(&self) -> FighterData_reflect_hit
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FighterData_reflect_hit
impl Debug for FighterData_reflect_hit
impl Copy for FighterData_reflect_hit
Auto Trait Implementations§
impl Freeze for FighterData_reflect_hit
impl RefUnwindSafe for FighterData_reflect_hit
impl Send for FighterData_reflect_hit
impl Sync for FighterData_reflect_hit
impl Unpin for FighterData_reflect_hit
impl UnwindSafe for FighterData_reflect_hit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more