#[repr(C)]pub struct FighterData_TM {
pub state_frame: s16,
pub shield_frame: s16,
pub state_prev: [u16_; 6],
pub state_prev_frames: [u16_; 6],
pub last_move_hurt: u16_,
pub vuln_frames: u16_,
pub can_fastfall_frames: u16_,
pub post_hitstun_frames: c_int,
pub fighter_hurt_shield: *mut GOBJ,
pub cb_anim: *mut c_void,
}Fields§
§state_frame: s16§shield_frame: s16§state_prev: [u16_; 6]§state_prev_frames: [u16_; 6]§last_move_hurt: u16_§vuln_frames: u16_§can_fastfall_frames: u16_§post_hitstun_frames: c_int§fighter_hurt_shield: *mut GOBJ§cb_anim: *mut c_voidTrait Implementations§
Source§impl Clone for FighterData_TM
impl Clone for FighterData_TM
Source§fn clone(&self) -> FighterData_TM
fn clone(&self) -> FighterData_TM
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FighterData_TM
impl Debug for FighterData_TM
impl Copy for FighterData_TM
Auto Trait Implementations§
impl Freeze for FighterData_TM
impl RefUnwindSafe for FighterData_TM
impl !Send for FighterData_TM
impl !Sync for FighterData_TM
impl Unpin for FighterData_TM
impl UnwindSafe for FighterData_TM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more