#[repr(C)]pub struct MOBJ {
pub parent: *mut c_int,
pub rendermode: u32_,
pub tobj: *mut TOBJ,
pub mat: *mut HSD_Material,
pub pe: *mut _HSD_PEDesc,
pub aobj: *mut AOBJ,
pub tevdesc: *mut _HSD_TExpTevDesc,
pub tobj_toon: *mut _HSD_TObj,
pub tobj_gradation: *mut _HSD_TObj,
pub tobj_backlight: *mut _HSD_TObj,
pub z_offset: f32_,
}Fields§
§parent: *mut c_int§rendermode: u32_§tobj: *mut TOBJ§mat: *mut HSD_Material§pe: *mut _HSD_PEDesc§aobj: *mut AOBJ§tevdesc: *mut _HSD_TExpTevDesc§tobj_toon: *mut _HSD_TObj§tobj_gradation: *mut _HSD_TObj§tobj_backlight: *mut _HSD_TObj§z_offset: f32_Trait Implementations§
Auto Trait Implementations§
impl Freeze for MOBJ
impl RefUnwindSafe for MOBJ
impl !Send for MOBJ
impl !Sync for MOBJ
impl Unpin for MOBJ
impl UnwindSafe for MOBJ
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more