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SamplerDesc

Struct SamplerDesc 

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pub struct SamplerDesc {
    pub min_filter: Filter,
    pub mag_filter: Filter,
    pub mip_map_mode: MipMapMode,
    pub address_mode: [AddressMode; 3],
    pub anisotropy: Option<f32>,
    pub min_lod: f32,
    pub max_lod: f32,
    pub normalized: bool,
}
Expand description

Describes how to sample the texture.

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§min_filter: Filter

Filter to use when sampling the texture with pixels smaller than fragment.

§mag_filter: Filter

Filter to use when sampling the texture with pixels larger than fragment.

§mip_map_mode: MipMapMode

Mip-map mode to use when sampling the texture.

§address_mode: [AddressMode; 3]

Address mode to use when sampling the texture, for each dimension.

§anisotropy: Option<f32>

Maximum anisotropy level to use when sampling the texture.

§min_lod: f32

Minimum level of detail to use when sampling the texture.

§max_lod: f32

Maximum level of detail to use when sampling the texture.

§normalized: bool

Whether to normalize the texture coordinates. If true, 0.0 and 1.0 are treated as edges of the texture. Otherwise 1.0 is size of one texel.

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impl SamplerDesc

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pub const fn new() -> Self

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impl Clone for SamplerDesc

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fn clone(&self) -> SamplerDesc

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SamplerDesc

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impl Debug for SamplerDesc

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SamplerDesc

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Eq for SamplerDesc

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impl Hash for SamplerDesc

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SamplerDesc

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

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impl<T> Any for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn from(t: T) -> T

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