Struct MetadataTool

Source
pub struct MetadataTool {
    pub windows: Vec<ImageWindow>,
    pub dropped_files: Vec<DroppedFile>,
    pub toasts: Toasts,
}

Fields§

§windows: Vec<ImageWindow>§dropped_files: Vec<DroppedFile>§toasts: Toasts

Implementations§

Source§

impl MetadataTool

Source

pub fn new(cc: &CreationContext<'_>) -> Self

Called once before the first frame.

Source

pub fn load_files_or_err(&mut self, ui: &mut Ui)

Trait Implementations§

Source§

impl App for MetadataTool

Source§

fn update(&mut self, ctx: &Context, _frame: &mut Frame)

Called each time the UI needs repainting, which may be many times per second. Put your widgets into a SidePanel, TopPanel, CentralPanel, Window or Area.

Source§

fn save(&mut self, _storage: &mut dyn Storage)

Called on shutdown, and perhaps at regular intervals. Allows you to save state. Read more
Source§

fn on_close_event(&mut self) -> bool

Called when the user attempts to close the desktop window and/or quit the application. Read more
Source§

fn on_exit(&mut self, _gl: Option<&Context>)

Called once on shutdown, after Self::save. Read more
Source§

fn auto_save_interval(&self) -> Duration

Time between automatic calls to Self::save
Source§

fn max_size_points(&self) -> Vec2

The size limit of the web app canvas. Read more
Source§

fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]

Background color values for the app, e.g. what is sent to gl.clearColor. Read more
Source§

fn persist_native_window(&self) -> bool

Controls whether or not the native window position and size will be persisted (only if the “persistence” feature is enabled).
Source§

fn persist_egui_memory(&self) -> bool

Controls whether or not the egui memory (window positions etc) will be persisted (only if the “persistence” feature is enabled).
Source§

fn warm_up_enabled(&self) -> bool

If true a warm-up call to Self::update will be issued where ctx.memory(|mem| mem.everything_is_visible()) will be set to true. Read more
Source§

fn post_rendering(&mut self, _window_size_px: [u32; 2], _frame: &Frame)

Called each time after the rendering the UI. Read more
Source§

impl Default for MetadataTool

Source§

fn default() -> MetadataTool

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> ErasedDestructor for T
where T: 'static,