pub struct MetadataTool {
pub windows: Vec<ImageWindow>,
pub dropped_files: Vec<DroppedFile>,
pub toasts: Toasts,
}
Fields§
§windows: Vec<ImageWindow>
§dropped_files: Vec<DroppedFile>
§toasts: Toasts
Implementations§
Source§impl MetadataTool
impl MetadataTool
Sourcepub fn new(cc: &CreationContext<'_>) -> Self
pub fn new(cc: &CreationContext<'_>) -> Self
Called once before the first frame.
pub fn load_files_or_err(&mut self, ui: &mut Ui)
Trait Implementations§
Source§impl App for MetadataTool
impl App for MetadataTool
Source§fn update(&mut self, ctx: &Context, _frame: &mut Frame)
fn update(&mut self, ctx: &Context, _frame: &mut Frame)
Called each time the UI needs repainting, which may be many times per second.
Put your widgets into a SidePanel
, TopPanel
, CentralPanel
, Window
or Area
.
Source§fn save(&mut self, _storage: &mut dyn Storage)
fn save(&mut self, _storage: &mut dyn Storage)
Called on shutdown, and perhaps at regular intervals. Allows you to save state. Read more
Source§fn on_close_event(&mut self) -> bool
fn on_close_event(&mut self) -> bool
Called when the user attempts to close the desktop window and/or quit the application. Read more
Source§fn on_exit(&mut self, _gl: Option<&Context>)
fn on_exit(&mut self, _gl: Option<&Context>)
Called once on shutdown, after
Self::save
. Read moreSource§fn auto_save_interval(&self) -> Duration
fn auto_save_interval(&self) -> Duration
Time between automatic calls to
Self::save
Source§fn max_size_points(&self) -> Vec2
fn max_size_points(&self) -> Vec2
The size limit of the web app canvas. Read more
Source§fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]
fn clear_color(&self, _visuals: &Visuals) -> [f32; 4]
Background color values for the app, e.g. what is sent to
gl.clearColor
. Read moreSource§fn persist_native_window(&self) -> bool
fn persist_native_window(&self) -> bool
Controls whether or not the native window position and size will be
persisted (only if the “persistence” feature is enabled).
Source§fn persist_egui_memory(&self) -> bool
fn persist_egui_memory(&self) -> bool
Controls whether or not the egui memory (window positions etc) will be
persisted (only if the “persistence” feature is enabled).
Source§fn warm_up_enabled(&self) -> bool
fn warm_up_enabled(&self) -> bool
If
true
a warm-up call to Self::update
will be issued where
ctx.memory(|mem| mem.everything_is_visible())
will be set to true
. Read moreSource§impl Default for MetadataTool
impl Default for MetadataTool
Source§fn default() -> MetadataTool
fn default() -> MetadataTool
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for MetadataTool
impl !RefUnwindSafe for MetadataTool
impl !Send for MetadataTool
impl !Sync for MetadataTool
impl Unpin for MetadataTool
impl !UnwindSafe for MetadataTool
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more