Struct message_io::node::NodeHandler[][src]

pub struct NodeHandler<S>(_);
Expand description

A shareable and clonable entity that allows to deal with the network, send signals and stop the node.

Implementations

Returns a reference to the NetworkController to deal with the network. See NetworkController

Returns a reference to the EventSender to send signals to the node. Signals are events that the node send to itself useful in situation where you need to “wake up” the NodeListener to perform some action. See EventSender.

Finalizes the NodeListener. After this call, no more events will be processed by NodeListener::for_each().

Check if the node is running. Note that the node is running and listening events from its creation, not only once you call to NodeListener::for_each(). Calling this function only will offer the event to the user to be processed.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

Should always be Self

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.