Struct message_io::network::Network[][src]

pub struct Network { /* fields omitted */ }

Network is in charge of managing all the connections transparently. It transforms raw data from the network into message events and vice versa, and manages the different adapters for you.

Implementations

impl Network[src]

pub fn new(
    event_callback: impl Fn(AdapterEvent<'_>) + Send + 'static
) -> Network
[src]

Creates a new Network instance. The user must register an event_callback that can be called each time an internal adapter generates an event. This function is used when the user needs to perform some action over the raw data comming from an adapter, without using a EventQueue. If you will want to use an EventQueue you can use Network::split(), Network::split_and_map() or Network::split_and_map_from_adapter() functions.

pub fn split() -> (Network, EventQueue<NetEvent>)[src]

Creates a network instance with an associated EventQueue where the input network events can be read. If you want to create a EventQueue that manages more events than NetEvent, You can create use instead Network::split_and_map(). This function shall be used if you only want to manage NetEvent in the EventQueue.

Example

use message_io::network::Network;

let (mut network, mut events) = Network::split();
// Use network to perform actions: connect/listen/send/remove.
// Use events to read the network events: connected/disconnected/message

pub fn split_and_map<E: Send + 'static>(
    map: impl Fn(NetEvent) -> E + Send + 'static
) -> (Network, EventQueue<E>)
[src]

Creates a network instance with an associated EventQueue where the input network events can be read. This function, allows to map the NetEvent to something you use in your application, allowing to mix the NetEvent with your own events. The map function is computed by the internal read thread. It is not recomended to make expensive computations inside this map function to not blocks the internal jobs.

Example

use message_io::network::{Network, NetEvent};

enum AppEvent {
    Tick,
    Alarm(usize),
    Net(NetEvent),
    Close,
}

let (mut network, mut events) = Network::split_and_map(|net| AppEvent::Net(net));

pub fn split_and_map_from_adapter<E: Send + 'static>(
    map: impl Fn(AdapterEvent<'_>) -> E + Send + 'static
) -> (Network, EventQueue<E>)
[src]

Creates a network instance with an associated EventQueue where the input network events can be read. This function, allows to map an AdapterEvent and its associated Endpoint to something you use in your application, allowing to mix the data comming from the adapter with your own events. As difference from Network::split_and_map where the NetEvent parameter is already a sendable object, this funcion avoid an internal copy in the received data giving the reference to the internal data of the adapter (which are not ‘sendable’). It is in change of the user to map this data into something ‘sendable’. This funcion can be useful if you want to deserialize the data to something sendable, avoiding a useless copy. It is not recomended to make expensive computations inside this map function to not blocks the internal jobs.

Example

use message_io::network::{Network, AdapterEvent, Endpoint, ResourceId};
use serde::{Deserialize};

#[derive(Deserialize)]
enum AppMessage {
    Ping,
    Pong,
    Hello(String),
}

enum AppEvent {
    Tick,
    Alarm(usize),
    Connected(Endpoint, ResourceId),
    Disconnected(Endpoint),
    Message(Endpoint, AppMessage),
    DeserializationError(Endpoint),
    Close,
}

let (mut network, mut events) = Network::split_and_map_from_adapter(|adapter_event| {
    match adapter_event {
        AdapterEvent::Added(endpoint, listener_id) => {
            AppEvent::Connected(endpoint, listener_id)
        },
        AdapterEvent::Data(endpoint, data) => match bincode::deserialize(&data) {
            Ok(message) => AppEvent::Message(endpoint, message),
            Err(_) => AppEvent::DeserializationError(endpoint),
        },
        AdapterEvent::Removed(endpoint) => AppEvent::Disconnected(endpoint),
    }
});

pub fn connect(
    &mut self,
    transport: Transport,
    addr: impl ToRemoteAddr
) -> Result<(Endpoint, SocketAddr)>
[src]

Creates a connection to the specific address. The endpoint, an identifier of the new connection, will be returned. If the connection can not be performed (e.g. the address is not reached) the corresponding IO error is returned. This function blocks until the resource has been connected and is ready to use.

pub fn listen(
    &mut self,
    transport: Transport,
    addr: impl ToSocketAddrs
) -> Result<(ResourceId, SocketAddr)>
[src]

Listen messages from specified transport. The giver address will be used as interface and listening port. If the port can be opened, a ResourceId identifying the listener is returned along with the local address, or an error if not. The address is returned despite you passed as parameter because when a 0 port is specified, the OS will give choose the value.

pub fn remove(&mut self, resource_id: ResourceId) -> bool[src]

Remove a network resource. Returns false if the resource id doesn’t exists. This is used to remove resources as connection or listeners. Resources of endpoints generated by listening in connection oriented transports can also be removed to close the connection. Removing an already connected connection implies a disconnection. Note that non-oriented connections as UDP use its listener resource to manage all remote endpoints internally, the remotes have not resource for themselfs. It means that all generated Endpoints share the ResourceId of the listener and if you remove this resource you are removing the listener of all of them. For that cases there is no need to remove the resource because non-oriented connections have not connection itself to close, ‘there is no spoon’.

pub fn send(&mut self, endpoint: Endpoint, data: &[u8]) -> SendStatus[src]

Send the data message thought the connection represented by the given endpoint. The funcion panics if the endpoint do not exists in the Network. If the endpoint disconnects during the sending, a Disconnected event is generated. A SendStatus is returned with the information about the sending.

Auto Trait Implementations

impl !RefUnwindSafe for Network

impl Send for Network

impl !Sync for Network

impl Unpin for Network

impl !UnwindSafe for Network

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,