Struct mesh_loader::Mesh
source · #[non_exhaustive]pub struct Mesh {
pub name: String,
pub vertices: Vec<[f32; 3]>,
pub texcoords: [Vec<[f32; 2]>; 2],
pub normals: Vec<[f32; 3]>,
pub faces: Vec<[u32; 3]>,
pub colors: [Vec<[f32; 4]>; 2],
/* private fields */
}
Expand description
Triangle mesh
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.name: String
§vertices: Vec<[f32; 3]>
§texcoords: [Vec<[f32; 2]>; 2]
§normals: Vec<[f32; 3]>
§faces: Vec<[u32; 3]>
§colors: [Vec<[f32; 4]>; 2]
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Mesh
impl Send for Mesh
impl Sync for Mesh
impl Unpin for Mesh
impl UnwindSafe for Mesh
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more