Struct mesh_loader::Colors
source · #[non_exhaustive]pub struct Colors {
pub diffuse: Option<[f32; 4]>,
pub ambient: Option<[f32; 4]>,
pub specular: Option<[f32; 4]>,
pub emissive: Option<[f32; 4]>,
pub transparent: Option<[f32; 4]>,
pub reflective: Option<[f32; 4]>,
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.diffuse: Option<[f32; 4]>
§ambient: Option<[f32; 4]>
§specular: Option<[f32; 4]>
§emissive: Option<[f32; 4]>
§transparent: Option<[f32; 4]>
§reflective: Option<[f32; 4]>
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Colors
impl Send for Colors
impl Sync for Colors
impl Unpin for Colors
impl UnwindSafe for Colors
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more