pub struct GpuContext {
pub device: Device,
pub queue: Queue,
pub adapter_info: GpuAdapterInfo,
pub limits: Limits,
}Expand description
GPU context containing device, queue, and adapter information.
This is a lazy-initialized singleton that provides access to GPU resources.
Use GpuContext::get() to access the global context, or GpuContext::try_get()
for error handling.
Fields§
§device: DeviceThe WGPU device for creating resources and pipelines.
queue: QueueThe command queue for submitting work.
adapter_info: GpuAdapterInfoInformation about the GPU adapter.
limits: LimitsDevice limits for resource allocation.
Implementations§
Source§impl GpuContext
impl GpuContext
Sourcepub fn get() -> Option<&'static GpuContext>
pub fn get() -> Option<&'static GpuContext>
Get or initialize the global GPU context.
Returns Some(&GpuContext) if a GPU is available, None otherwise.
The context is lazily initialized on first call.
§Example
use mesh_gpu::context::GpuContext;
if let Some(ctx) = GpuContext::get() {
println!("GPU: {}", ctx.adapter_info.name);
} else {
println!("No GPU available");
}Sourcepub fn try_get() -> GpuResult<&'static GpuContext>
pub fn try_get() -> GpuResult<&'static GpuContext>
Try to get the global GPU context, returning an error if unavailable.
§Errors
Returns GpuError::NotAvailable if no GPU is available.
Sourcepub fn is_available() -> bool
pub fn is_available() -> bool
Check if a GPU is available without initializing the context.
Note: This will initialize the context on first call to determine availability.
Sourcepub fn max_buffer_size(&self) -> u64
pub fn max_buffer_size(&self) -> u64
Get the maximum buffer size supported by this device.
Sourcepub fn max_storage_buffer_size(&self) -> u32
pub fn max_storage_buffer_size(&self) -> u32
Get the maximum storage buffer binding size.
Sourcepub fn max_workgroup_size(&self) -> [u32; 3]
pub fn max_workgroup_size(&self) -> [u32; 3]
Get the maximum compute workgroup size in each dimension.
Sourcepub fn max_invocations_per_workgroup(&self) -> u32
pub fn max_invocations_per_workgroup(&self) -> u32
Get the maximum number of compute invocations per workgroup.
Sourcepub fn estimate_available_memory(&self) -> u64
pub fn estimate_available_memory(&self) -> u64
Estimate available GPU memory (conservative estimate).
Note: WGPU doesn’t expose exact memory info, so this returns a conservative estimate based on buffer limits.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GpuContext
impl !RefUnwindSafe for GpuContext
impl Send for GpuContext
impl Sync for GpuContext
impl Unpin for GpuContext
impl !UnwindSafe for GpuContext
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