pub fn try_detect_self_intersections_gpu(
mesh: &Mesh,
params: &GpuCollisionParams,
) -> Option<GpuCollisionResult>Expand description
Try to detect self-intersections on GPU, returning None if unavailable.
pub fn try_detect_self_intersections_gpu(
mesh: &Mesh,
params: &GpuCollisionParams,
) -> Option<GpuCollisionResult>Try to detect self-intersections on GPU, returning None if unavailable.