pub struct TileEncodeInput<'a> {
pub tile_id: u64,
pub mesh_kind: MeshKind,
pub dtype: DType,
pub endianness: Endianness,
pub compression: CompressionMode,
pub dimensions: TileDimensions,
pub no_data: Option<f64>,
pub payload: &'a [u8],
}Fields§
§tile_id: u64§mesh_kind: MeshKind§dtype: DType§endianness: Endianness§compression: CompressionMode§dimensions: TileDimensions§no_data: Option<f64>§payload: &'a [u8]Trait Implementations§
Source§impl<'a> Clone for TileEncodeInput<'a>
impl<'a> Clone for TileEncodeInput<'a>
Source§fn clone(&self) -> TileEncodeInput<'a>
fn clone(&self) -> TileEncodeInput<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<'a> Freeze for TileEncodeInput<'a>
impl<'a> RefUnwindSafe for TileEncodeInput<'a>
impl<'a> Send for TileEncodeInput<'a>
impl<'a> Sync for TileEncodeInput<'a>
impl<'a> Unpin for TileEncodeInput<'a>
impl<'a> UnsafeUnpin for TileEncodeInput<'a>
impl<'a> UnwindSafe for TileEncodeInput<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more