pub enum SingleKey {
KeyCode(KeyCode),
GamepadButton(GamepadButton),
GamepadAxis(GamepadAxis, GamepadAxisDir),
}
Variants§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for SingleKey
impl<'de> Deserialize<'de> for SingleKey
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for SingleKey
impl StructuralPartialEq for SingleKey
Auto Trait Implementations§
impl Freeze for SingleKey
impl RefUnwindSafe for SingleKey
impl Send for SingleKey
impl Sync for SingleKey
impl Unpin for SingleKey
impl UnwindSafe for SingleKey
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more