Struct meru_interface::key_assign::Gamepad
source · [−]pub struct Gamepad {
pub id: usize,
}
Fields
id: usize
Implementations
Trait Implementations
sourceimpl<'de> Deserialize<'de> for Gamepad
impl<'de> Deserialize<'de> for Gamepad
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<Gamepad> for Gamepad
impl PartialEq<Gamepad> for Gamepad
impl Copy for Gamepad
impl Eq for Gamepad
impl StructuralEq for Gamepad
impl StructuralPartialEq for Gamepad
Auto Trait Implementations
impl RefUnwindSafe for Gamepad
impl Send for Gamepad
impl Sync for Gamepad
impl Unpin for Gamepad
impl UnwindSafe for Gamepad
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more