pub struct ChatWidget<'a> {
pub messages: &'a [ChatMessage],
pub theme: &'a Theme,
pub wrapped_line_cache: &'a mut FxHashMap<u64, Vec<Line<'static>>>,
pub show_reasoning: bool,
pub blink_on: bool,
}Expand description
Props for ChatWidget
Fields§
§messages: &'a [ChatMessage]§theme: &'a Theme§wrapped_line_cache: &'a mut FxHashMap<u64, Vec<Line<'static>>>Shared render cache: (content, theme, width) hash → fully wrapped,
role-prefixed assistant lines. Caching the WRAPPED output (not just the
markdown parse) keeps a committed message from being re-parsed and
re-wrapped every frame — it’s cloned from here instead (#134).
show_reasoning: bool§blink_on: boolBlink phase for in-flight (ActionResult::Running) action headers,
derived from state.now by the compose function. Ignored — including
by the frame memo — when no message carries a running action, so idle
frames don’t reassemble twice a second.
Trait Implementations§
Source§impl<'a> StatefulWidget for ChatWidget<'a>
impl<'a> StatefulWidget for ChatWidget<'a>
Auto Trait Implementations§
impl<'a> !UnwindSafe for ChatWidget<'a>
impl<'a> Freeze for ChatWidget<'a>
impl<'a> RefUnwindSafe for ChatWidget<'a>
impl<'a> Send for ChatWidget<'a>
impl<'a> Sync for ChatWidget<'a>
impl<'a> Unpin for ChatWidget<'a>
impl<'a> UnsafeUnpin for ChatWidget<'a>
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