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StatusWidget

Struct StatusWidget 

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pub struct StatusWidget<'a> {
    pub theme: &'a Theme,
    pub working_dir: &'a str,
    pub context_usage: Option<&'a ContextUsageSnapshot>,
    pub last_usage: Option<TokenUsageTotals>,
    pub session_usage: TokenUsageTotals,
    pub model_name: &'a str,
    pub reasoning_level: ReasoningLevel,
    pub requested_level: Option<ReasoningLevel>,
    pub safety_mode: SafetyMode,
}
Expand description

Props for StatusWidget (stateless widget)

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§theme: &'a Theme§working_dir: &'a str§context_usage: Option<&'a ContextUsageSnapshot>§last_usage: Option<TokenUsageTotals>§session_usage: TokenUsageTotals§model_name: &'a str§reasoning_level: ReasoningLevel

Effective reasoning depth — what the API actually saw after nearest_effort snapping against the model’s capabilities. Always rendered on line 2 left.

§requested_level: Option<ReasoningLevel>

User-requested level when it differs from reasoning_level (the snap case). Some(requested) shows reasoning: high (max requested); None shows just reasoning: high.

§safety_mode: SafetyMode

Live session safety mode. Rendered on line 2 left so the active permission level is always visible (Shift+Tab / /safety change it).

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impl<'a> Widget for StatusWidget<'a>

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fn render(self, area: Rect, buf: &mut Buffer)

Draws the current state of the widget in the given buffer. That is the only method required to implement a custom widget.

Auto Trait Implementations§

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impl<'a> Freeze for StatusWidget<'a>

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impl<'a> RefUnwindSafe for StatusWidget<'a>

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impl<'a> Send for StatusWidget<'a>

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impl<'a> Sync for StatusWidget<'a>

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impl<'a> Unpin for StatusWidget<'a>

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impl<'a> UnsafeUnpin for StatusWidget<'a>

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impl<'a> UnwindSafe for StatusWidget<'a>

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