Expand description
§Mermaid Builder
Mermaid Builder is a Rust crate that provides a type-safe, builder-pattern-based API for generating Mermaid diagram syntax. It allows you to define diagrams programmatically in Rust and export them as strings that can be rendered by Mermaid tools.
The crate is no_std compatible, using the alloc crate for dynamic memory allocation.
§Examples
§Flowchart
Flowcharts represent workflows or processes using nodes (shapes) and edges (arrows).
For more details on the Rust implementation, check the documentation for FlowchartBuilder, FlowchartNodeBuilder, FlowchartEdgeBuilder, and Flowchart.
For more information about the Mermaid syntax, please refer to the Mermaid Flowchart documentation.
use mermaid_builder::prelude::*;
fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut builder = FlowchartBuilder::default();
// Create nodes
let node1 = builder
.node(FlowchartNodeBuilder::default().label("Start")?)?;
let node2 = builder
.node(FlowchartNodeBuilder::default().label("End")?)?;
// Create edge
builder
.edge(
FlowchartEdgeBuilder::default()
.source(node1)?
.destination(node2)?
.right_arrow_shape(ArrowShape::Normal)?
)?;
// Build the flowchart
let flowchart = Flowchart::from(builder);
// Print the mermaid syntax
println!("{}", flowchart);
let expected = r#"flowchart LR
v0@{shape: rect, label: "Start"}
v1@{shape: rect, label: "End"}
v0 ---> v1
"#;
assert_eq!(flowchart.to_string(), expected);
Ok(())
}Output:
flowchart LR
v0@{shape: rect, label: "Start"}
v1@{shape: rect, label: "End"}
v0 ---> v1§Class Diagram
Class diagrams describe the structure of a system by showing classes, their attributes, methods, and relationships.
For more details on the Rust implementation, check the documentation for ClassDiagramBuilder, ClassNodeBuilder, ClassEdgeBuilder, and ClassDiagram.
For more information about the Mermaid syntax, please refer to the Mermaid Class Diagram documentation.
use mermaid_builder::prelude::*;
fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut builder = ClassDiagramBuilder::default();
// Create class nodes
let animal = builder
.node(ClassNodeBuilder::default().label("Animal")?)?;
let dog = builder
.node(ClassNodeBuilder::default().label("Dog")?)?;
// Create inheritance edge
builder
.edge(
ClassEdgeBuilder::default()
.source(animal)?
.destination(dog)?
.right_arrow_shape(ArrowShape::Triangle)?
)?;
let class_diagram = ClassDiagram::from(builder);
println!("{}", class_diagram);
let expected = r#"---
config:
class:
hideEmptyMembersBox: "false"
---
classDiagram
direction LR
class v0["Animal"] {
}
class v1["Dog"] {
}
v0 --|> v1
"#;
assert_eq!(class_diagram.to_string(), expected);
Ok(())
}Output:
---
config:
class:
hideEmptyMembersBox: "false"
---
classDiagram
direction LR
class v0["Animal"] {
}
class v1["Dog"] {
}
v0 --|> v1§Entity Relationship Diagram
Entity Relationship (ER) diagrams model entities and the relationships between them. They are commonly used to design database schemas.
For more details on the Rust implementation, check the documentation for ERDiagramBuilder, ERNodeBuilder, EREdgeBuilder, and ERDiagram.
For more information about the Mermaid syntax, please refer to the Mermaid Entity Relationship Diagram documentation.
use mermaid_builder::prelude::*;
fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut builder = ERDiagramBuilder::default();
let customer = builder
.node(ERNodeBuilder::default().label("CUSTOMER")?)?;
let order = builder
.node(ERNodeBuilder::default().label("ORDER")?)?;
// Create relationship
builder
.edge(EREdgeBuilder::one_or_more(customer, order))?;
let er_diagram = ERDiagram::from(builder);
println!("{}", er_diagram);
let expected = r#"---
config:
layout: dagre
theme: default
look: classic
---
erDiagram
direction LR
v0["CUSTOMER"]
v1["ORDER"]
v0 }|--|{ v1 : ""
"#;
assert_eq!(er_diagram.to_string(), expected);
Ok(())
}Output:
---
config:
layout: dagre
theme: default
look: classic
---
erDiagram
direction LR
v0["CUSTOMER"]
v1["ORDER"]
v0 }|--|{ v1 : ""§Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
§License
This project is licensed under the MIT License.
Modules§
- diagrams
- Submodule defining properties and structures shared across different types of Mermaid diagrams.
- prelude
- Submodule providing common traits and types for Mermaid diagrams.
- traits
- Submodule defining traits for Mermaid diagrams and annexed objects.
Enums§
- Config
Error - Enum representing errors related to configuration in Mermaid diagrams.
- Edge
Error - Enum representing errors related to edges in Mermaid diagrams.
- Error
- Enum representing the different types of errors that can occur in the Mermaid library.
- Node
Error - Enum representing errors related to nodes in Mermaid diagrams.
- Style
Class Error - Enum representing the different types of errors that can occur when creating or using style classes in Mermaid diagrams.