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ProcessTurnInput

Struct ProcessTurnInput 

Source
pub struct ProcessTurnInput {
    pub user_message: String,
    pub assistant_response: Option<String>,
    pub turn_id: u64,
    pub project_context: Option<String>,
    pub agent_id: Option<Uuid>,
    pub user_id: Option<Uuid>,
    pub session_id: Option<String>,
}
Expand description

Input for a single conversation turn.

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§user_message: String

The user’s message text.

§assistant_response: Option<String>

The assistant’s response (if available).

§turn_id: u64

Monotonically increasing turn number.

§project_context: Option<String>

Optional project/workspace scope for memory tagging.

§agent_id: Option<Uuid>

Agent UUID (defaults to nil if not provided).

§user_id: Option<Uuid>

End-user UUID, orthogonal to agent_id (defaults to nil if not provided). The stored turn is tagged with both owners, and internal recalls are scoped to this user AND the agent so another user’s private memories can never surface or be linked.

§session_id: Option<String>

Originating session, tagged onto stored turns so injection recall can exclude memories already present in that session’s context.

Trait Implementations§

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impl Clone for ProcessTurnInput

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fn clone(&self) -> ProcessTurnInput

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ProcessTurnInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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