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StepVisionUnit

Struct StepVisionUnit 

Source
pub struct StepVisionUnit {
    pub main: Vec<f32>,
    pub tiles: Vec<Vec<f32>>,
    pub newline_mask: Vec<bool>,
}
Expand description

One preprocessed step37 image: the 728 main view plus its 504 crop tiles, each as patch rows the tower consumes directly. Carried from the HTTP layer to the GPU worker; the patch buffers drop after the tower forward.

Fields§

§main: Vec<f32>

[52*52, 588] rows, (c, ky, kx) inner order.

§tiles: Vec<Vec<f32>>

Each [36*36, 588]; slide-window order (row-major over the tile grid).

§newline_mask: Vec<bool>

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