pub struct MkGpu<B: MkGpuBackend> { /* private fields */ }Expand description
Main GPU allocator handle, generic over backend.
Implementations§
Source§impl<B: MkGpuBackend> MkGpu<B>
impl<B: MkGpuBackend> MkGpu<B>
Sourcepub fn create_device_buffer(
&self,
size: usize,
usage: MkBufferUsage,
) -> Result<MkDeviceBuffer<B>, B::Error>
pub fn create_device_buffer( &self, size: usize, usage: MkBufferUsage, ) -> Result<MkDeviceBuffer<B>, B::Error>
Create a device-local buffer.
Sourcepub fn create_staging_buffer(
&self,
size: usize,
) -> Result<MkStagingBuffer<B>, B::Error>
pub fn create_staging_buffer( &self, size: usize, ) -> Result<MkStagingBuffer<B>, B::Error>
Create a staging buffer for CPU-GPU transfers.
Sourcepub fn staging_buffer_with_data<T: Copy>(
&self,
data: &[T],
) -> Result<MkStagingBuffer<B>, B::Error>
pub fn staging_buffer_with_data<T: Copy>( &self, data: &[T], ) -> Result<MkStagingBuffer<B>, B::Error>
Create a staging buffer and write data to it.
Sourcepub fn transfer(
&self,
src: &MkStagingBuffer<B>,
dst: &MkDeviceBuffer<B>,
) -> Result<MkGpuTransfer, B::Error>
pub fn transfer( &self, src: &MkStagingBuffer<B>, dst: &MkDeviceBuffer<B>, ) -> Result<MkGpuTransfer, B::Error>
Transfer data from staging to device buffer.
Sourcepub fn batch_transfer(&self) -> MkBatchTransfer<'_, B>
pub fn batch_transfer(&self) -> MkBatchTransfer<'_, B>
Create a batch transfer builder.
Auto Trait Implementations§
impl<B> !Freeze for MkGpu<B>
impl<B> RefUnwindSafe for MkGpu<B>where
B: RefUnwindSafe,
impl<B> Send for MkGpu<B>
impl<B> Sync for MkGpu<B>
impl<B> Unpin for MkGpu<B>where
B: Unpin,
impl<B> UnwindSafe for MkGpu<B>where
B: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more