#[repr(C)]
pub struct ProcessInfo { pub address: Address, pub pid: Pid, pub state: ProcessState, pub name: ReprCString, pub path: ReprCString, pub command_line: ReprCString, pub sys_arch: ArchitectureIdent, pub proc_arch: ArchitectureIdent, }
Expand description

Process information structure

This structure implements basic process information. Architectures are provided both of the system, and of the process.

Fields

address: Address

The base address of this process.

Remarks

On Windows this will be the address of the _EPROCESS structure.

pid: Pid

ID of this process.

state: ProcessState

The current status of the process at the time when this process info was fetched.

Remarks

This field is highly volatile and can be re-checked with the Process::state() function.

name: ReprCString

Name of the process.

path: ReprCString

Path of the process binary

command_line: ReprCString

Command line the process was started with.

sys_arch: ArchitectureIdent

System architecture of the target system.

proc_arch: ArchitectureIdent

Process architecture

Remarks

Specifically on 64-bit systems this could be different to the sys_arch in case the process is an emulated 32-bit process.

On windows this technique is called WOW64.

Trait Implementations

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Whether this type has a single invalid bit-pattern. Read more

The layout of the type provided by implementors.

const-equivalents of the associated types.

Auto Trait Implementations

Blanket Implementations

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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This is always Self.

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Converts a value back to the original type.

Converts a reference back to the original type.

Converts a mutable reference back to the original type.

Converts a box back to the original type.

Converts an Arc back to the original type.

Converts an Rc back to the original type.