NodeState

Struct NodeState 

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pub struct NodeState<I, A> {
    pub id: I,
    pub addr: A,
    pub meta: Meta,
    pub state: State,
    pub protocol_version: ProtocolVersion,
    pub delegate_version: DelegateVersion,
}
Expand description

Represents a node in the cluster

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§id: I

The id of the node.

§addr: A

The address of the node.

§meta: Meta

Metadata from the delegate for this node.

§state: State

State of the node.

§protocol_version: ProtocolVersion

The protocol version of the node is speaking.

§delegate_version: DelegateVersion

The delegate version of the node is speaking.

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impl<I, A> NodeState<I, A>

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pub const fn id(&self) -> &I

Returns the id of the node

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pub const fn address(&self) -> &A

Returns the address of the node

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pub const fn meta(&self) -> &Meta

Returns the meta of the node

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pub const fn state(&self) -> State

Returns the state of the node

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pub const fn protocol_version(&self) -> ProtocolVersion

Returns the protocol version of the node is speaking

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pub const fn delegate_version(&self) -> DelegateVersion

Returns the delegate version of the node is speaking

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pub fn with_id(self, val: I) -> Self

Sets the id of the node (Builder pattern)

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pub fn with_address(self, val: A) -> Self

Sets the address of the node (Builder pattern)

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pub fn with_meta(self, val: Meta) -> Self

Sets the meta of the node (Builder pattern)

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pub const fn with_state(self, val: State) -> Self

Sets the state of the node (Builder pattern)

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pub const fn with_protocol_version(self, val: ProtocolVersion) -> Self

Sets the protocol version of the node is speaking (Builder pattern)

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pub const fn with_delegate_version(self, val: DelegateVersion) -> Self

Sets the delegate version of the node is speaking (Builder pattern)

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impl<I, A> NodeState<I, A>

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pub const fn new(id: I, addr: A, state: State) -> Self

Construct a new node with the given name, address and state.

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pub fn set_id(&mut self, id: I) -> &mut Self

Sets the id of the node state

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pub fn set_address(&mut self, addr: A) -> &mut Self

Sets the address of the node state

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pub fn set_meta(&mut self, meta: Meta) -> &mut Self

Sets the metadata for the node.

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pub fn set_state(&mut self, state: State) -> &mut Self

Sets the state for the node.

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pub fn set_protocol_version( &mut self, protocol_version: ProtocolVersion, ) -> &mut Self

Set the protocol version of the alive message is speaking.

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pub fn set_delegate_version( &mut self, delegate_version: DelegateVersion, ) -> &mut Self

Set the delegate version of the alive message is speaking.

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impl<I: CheapClone, A: CheapClone> NodeState<I, A>

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pub fn node(&self) -> Node<I, A>

Returns a Node with the same id and address as this NodeState.

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impl<I, A> Archive for NodeState<I, A>

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type Archived = ArchivedNodeState<I, A>

The archived representation of this type. Read more
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type Resolver = NodeStateResolver<I, A>

The resolver for this type. It must contain all the additional information from serializing needed to make the archived type from the normal type.
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fn resolve(&self, resolver: Self::Resolver, out: Place<Self::Archived>)

Creates the archived version of this value at the given position and writes it to the given output. Read more
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const COPY_OPTIMIZATION: CopyOptimization<Self> = _

An optimization flag that allows the bytes of this type to be copied directly to a writer instead of calling serialize. Read more
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impl<I: CheapClone, A: CheapClone> CheapClone for NodeState<I, A>

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fn cheap_clone(&self) -> Self

Returns a copy of the value.
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impl<I: Clone, A: Clone> Clone for NodeState<I, A>

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fn clone(&self) -> NodeState<I, A>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<I: Debug, A: Debug> Debug for NodeState<I, A>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, I, A> Deserialize<'de> for NodeState<I, A>
where I: Deserialize<'de>, A: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<__D: Fallible + ?Sized, I, A> Deserialize<NodeState<I, A>, __D> for Archived<NodeState<I, A>>

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fn deserialize( &self, deserializer: &mut __D, ) -> Result<NodeState<I, A>, <__D as Fallible>::Error>

Deserializes using the given deserializer
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impl<I: Display, A: Display> Display for NodeState<I, A>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<I: CheapClone, A: CheapClone> From<Alive<I, A>> for NodeState<I, A>

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fn from(value: Alive<I, A>) -> Self

Converts to this type from the input type.
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impl<I: Hash, A: Hash> Hash for NodeState<I, A>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<I, A> PartialEq<ArchivedNodeState<I, A>> for NodeState<I, A>

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fn eq(&self, other: &ArchivedNodeState<I, A>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<I, A> PartialEq<NodeState<I, A>> for ArchivedNodeState<I, A>

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fn eq(&self, other: &NodeState<I, A>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<I: PartialEq, A: PartialEq> PartialEq for NodeState<I, A>

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fn eq(&self, other: &NodeState<I, A>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<__S: Fallible + ?Sized, I, A> Serialize<__S> for NodeState<I, A>

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fn serialize( &self, serializer: &mut __S, ) -> Result<<Self as Archive>::Resolver, <__S as Fallible>::Error>

Writes the dependencies for the object and returns a resolver that can create the archived type.
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impl<I, A> Serialize for NodeState<I, A>
where I: Serialize, A: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<I: Eq, A: Eq> Eq for NodeState<I, A>

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impl<I, A> StructuralPartialEq for NodeState<I, A>

Auto Trait Implementations§

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impl<I, A> !Freeze for NodeState<I, A>

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impl<I, A> RefUnwindSafe for NodeState<I, A>

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impl<I, A> Send for NodeState<I, A>
where I: Send, A: Send,

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impl<I, A> Sync for NodeState<I, A>
where I: Sync, A: Sync,

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impl<I, A> Unpin for NodeState<I, A>
where I: Unpin, A: Unpin,

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impl<I, A> UnwindSafe for NodeState<I, A>
where I: UnwindSafe, A: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> ArchiveUnsized for T
where T: Archive,

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type Archived = <T as Archive>::Archived

The archived counterpart of this type. Unlike Archive, it may be unsized. Read more
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fn archived_metadata( &self, ) -> <<T as ArchiveUnsized>::Archived as ArchivePointee>::ArchivedMetadata

Creates the archived version of the metadata for this value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<K, Q> Comparable<Q> for K
where K: Borrow<Q> + ?Sized, Q: Ord + ?Sized,

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fn compare(&self, key: &Q) -> Ordering

Compare self to key and return their ordering.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<K, Q> Equivalent<Q> for K
where K: Borrow<Q> + ?Sized, Q: Eq + ?Sized,

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fn equivalent(&self, key: &Q) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Returns the layout of the type.
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impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
where T: SharedNiching<N1, N2>, N1: Niching<T>, N2: Niching<T>,

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unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool

Returns whether the given value has been niched. Read more
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fn resolve_niched(out: Place<NichedOption<T, N1>>)

Writes data to out indicating that a T is niched.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Pointee for T

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type Metadata = ()

The metadata type for pointers and references to this type.
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impl<T, S> SerializeUnsized<S> for T
where T: Serialize<S>, S: Fallible + Writer + ?Sized,

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fn serialize_unsized( &self, serializer: &mut S, ) -> Result<usize, <S as Fallible>::Error>

Writes the object and returns the position of the archived type.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToSmolStr for T
where T: Display + ?Sized,

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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,