Struct melnet::Request [−][src]
pub struct Request<Req: DeserializeOwned, Resp: Serialize> {
pub body: Req,
pub state: NetState,
pub response: ResponseChan<Resp>,
}
Expand description
A Request<Req, Resp>
carries a stdcode-compatible request of type `Req and can be responded to with responses of type Resp.
Fields
body: Req
state: NetState
response: ResponseChan<Resp>
Auto Trait Implementations
impl<Req, Resp> !RefUnwindSafe for Request<Req, Resp>
impl<Req, Resp> !UnwindSafe for Request<Req, Resp>
Blanket Implementations
Mutably borrows from an owned value. Read more
Pipes by value. This is generally the method you want to use. Read more
Borrows self
and passes that borrow into the pipe function. Read more
Mutably borrows self
and passes that borrow into the pipe function. Read more
Borrows self
, then passes self.borrow()
into the pipe function. Read more
Mutably borrows self
, then passes self.borrow_mut()
into the pipe
function. Read more
Borrows self
, then passes self.as_ref()
into the pipe function.
Mutably borrows self
, then passes self.as_mut()
into the pipe
function. Read more
Borrows self
, then passes self.deref()
into the pipe function.
Immutable access to the Borrow<B>
of a value. Read more
Mutable access to the BorrowMut<B>
of a value. Read more
Immutable access to the AsRef<R>
view of a value. Read more
Mutable access to the AsMut<R>
view of a value. Read more
Immutable access to the Deref::Target
of a value. Read more
Mutable access to the Deref::Target
of a value. Read more
Calls .tap()
only in debug builds, and is erased in release builds.
Calls .tap_mut()
only in debug builds, and is erased in release
builds. Read more
Calls .tap_borrow()
only in debug builds, and is erased in release
builds. Read more
Calls .tap_borrow_mut()
only in debug builds, and is erased in release
builds. Read more
Calls .tap_ref()
only in debug builds, and is erased in release
builds. Read more
Calls .tap_ref_mut()
only in debug builds, and is erased in release
builds. Read more
Calls .tap_deref()
only in debug builds, and is erased in release
builds. Read more