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Sender

Struct Sender 

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pub struct Sender {
Show 15 fields pub bind_addr: SocketAddr, pub repl_consumer_1: ReplicationConsumer, pub repl_consumer_2: ReplicationConsumer, pub replication_cursor: Arc<AtomicU64>, pub fastest_replica_cursor: Arc<AtomicU64>, pub journal_path: PathBuf, pub authorized_keys: Arc<AuthorizedKeys>, pub evict_flags: [Arc<AtomicBool>; 2], pub active_flags: [Arc<AtomicBool>; 2], pub metrics: Arc<ReplicationMetrics>, pub handler_cores: [usize; 2], pub batch_size: usize, pub heartbeat_secs: u64, pub busy_spin: bool, pub fence_state: Arc<FenceState>,
}
Expand description

Owned state for the replication sender thread.

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§bind_addr: SocketAddr§repl_consumer_1: ReplicationConsumer§repl_consumer_2: ReplicationConsumer§replication_cursor: Arc<AtomicU64>§fastest_replica_cursor: Arc<AtomicU64>§journal_path: PathBuf§authorized_keys: Arc<AuthorizedKeys>§evict_flags: [Arc<AtomicBool>; 2]§active_flags: [Arc<AtomicBool>; 2]§metrics: Arc<ReplicationMetrics>§handler_cores: [usize; 2]§batch_size: usize§heartbeat_secs: u64§busy_spin: bool§fence_state: Arc<FenceState>

Node fencing state. Read to stamp the primary’s epoch onto each StreamStart, and to self-demote when a replica handshakes with a higher epoch (this primary has been superseded). See crate::fence.

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