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SpawnMemberSpec

Struct SpawnMemberSpec 

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#[non_exhaustive]
pub struct SpawnMemberSpec {
Show 16 fields pub role_name: ProfileName, pub meerkat_id: MeerkatId, pub initial_message: Option<ContentInput>, pub runtime_mode: Option<MobRuntimeMode>, pub backend: Option<MobBackendKind>, pub binding: Option<RuntimeBinding>, pub context: Option<Value>, pub labels: Option<BTreeMap<String, String>>, pub launch_mode: MemberLaunchMode, pub tool_access_policy: Option<ToolAccessPolicy>, pub budget_split_policy: Option<BudgetSplitPolicy>, pub auto_wire_parent: bool, pub additional_instructions: Option<Vec<String>>, pub shell_env: Option<HashMap<String, String>>, pub inherited_tool_filter: Option<ToolFilter>, pub override_profile: Option<Profile>,
}
Expand description

Spawn request for first-class batch member provisioning.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§role_name: ProfileName

The role name (profile key) for this member in the mob roster.

When tooling is present it controls model/tool resolution; role_name remains a roster/topology label.

§meerkat_id: MeerkatId§initial_message: Option<ContentInput>§runtime_mode: Option<MobRuntimeMode>§backend: Option<MobBackendKind>§binding: Option<RuntimeBinding>

Runtime binding for this member. When set, takes precedence over backend and carries concrete binding details (e.g., external process comms identity). First step toward identity-first mobs.

§context: Option<Value>

Opaque application context passed through to the agent build pipeline.

§labels: Option<BTreeMap<String, String>>

Application-defined labels for this member.

§launch_mode: MemberLaunchMode

How this member should be launched (fresh, resume, or fork).

§tool_access_policy: Option<ToolAccessPolicy>

Tool access policy for this member.

§budget_split_policy: Option<BudgetSplitPolicy>

How to split budget from the orchestrator to this member.

§auto_wire_parent: bool

When true, automatically wire this member to its spawner.

§additional_instructions: Option<Vec<String>>

Additional instruction sections appended to the system prompt for this member.

§shell_env: Option<HashMap<String, String>>

Per-agent environment variables injected into shell tool subprocesses.

§inherited_tool_filter: Option<ToolFilter>

Pre-resolved inherited tool filter from spawn tooling resolution.

When set, stored as INHERITED_TOOL_FILTER_METADATA_KEY on the child session metadata so AgentBuilder::build() recovers it as a base filter.

§override_profile: Option<Profile>

Override profile resolved from SpawnTooling::Profile source.

When set, the spawn path uses this profile instead of looking up by role_name from the mob definition. This allows agent-owned spawn tooling to specify a different model/skills/tools via inline or realm-scoped profiles.

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impl SpawnMemberSpec

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pub fn new( profile: impl Into<ProfileName>, meerkat_id: impl Into<MeerkatId>, ) -> Self

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pub fn with_shell_env(self, env: HashMap<String, String>) -> Self

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pub fn with_initial_message(self, message: impl Into<ContentInput>) -> Self

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pub fn with_runtime_mode(self, mode: MobRuntimeMode) -> Self

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pub fn with_backend(self, backend: MobBackendKind) -> Self

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pub fn with_context(self, context: Value) -> Self

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pub fn with_labels(self, labels: BTreeMap<String, String>) -> Self

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pub fn with_resume_session_id(self, id: SessionId) -> Self

Set launch mode to resume an existing session.

This is a convenience method equivalent to setting launch_mode = MemberLaunchMode::Resume { session_id }.

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pub fn with_launch_mode(self, mode: MemberLaunchMode) -> Self

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pub fn with_tool_access_policy(self, policy: ToolAccessPolicy) -> Self

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pub fn with_budget_split_policy(self, policy: BudgetSplitPolicy) -> Self

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pub fn with_auto_wire_parent(self, auto_wire: bool) -> Self

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pub fn with_additional_instructions(self, instructions: Vec<String>) -> Self

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pub fn from_wire( profile: String, meerkat_id: String, initial_message: Option<ContentInput>, runtime_mode: Option<MobRuntimeMode>, backend: Option<MobBackendKind>, ) -> Self

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pub fn resume_session_id(&self) -> Option<&SessionId>

Extract the resume session ID if the launch mode is Resume.

Trait Implementations§

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impl Clone for SpawnMemberSpec

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fn clone(&self) -> SpawnMemberSpec

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpawnMemberSpec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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