pub struct UpdateNodeRequest {
pub node_owners: Option<Vec<String>>,
pub node_schedule: Option<Schedule>,
pub schedules: Option<Vec<Schedule>>,
pub fields: Option<Vec<FieldValuePair>>,
pub role_assignee: Option<Vec<RoleOwner>>,
}Fields§
§node_owners: Option<Vec<String>>§node_schedule: Option<Schedule>§schedules: Option<Vec<Schedule>>§fields: Option<Vec<FieldValuePair>>§role_assignee: Option<Vec<RoleOwner>>Trait Implementations§
Source§impl Debug for UpdateNodeRequest
impl Debug for UpdateNodeRequest
Source§impl Default for UpdateNodeRequest
impl Default for UpdateNodeRequest
Source§fn default() -> UpdateNodeRequest
fn default() -> UpdateNodeRequest
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for UpdateNodeRequest
impl RefUnwindSafe for UpdateNodeRequest
impl Send for UpdateNodeRequest
impl Sync for UpdateNodeRequest
impl Unpin for UpdateNodeRequest
impl UnwindSafe for UpdateNodeRequest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more