pub struct ContentView { /* private fields */ }Trait Implementations§
Source§impl Component for ContentView
impl Component for ContentView
fn new(state: &AppState, action_tx: UnboundedSender<Action>) -> Selfwhere
Self: Sized,
fn move_with_state(self, state: &AppState) -> Selfwhere
Self: Sized,
fn name(&self) -> &str
fn handle_key_event(&mut self, key: KeyEvent)
fn handle_mouse_event(&mut self, mouse: MouseEvent, area: Rect)
Source§impl ComponentRender<RenderProps> for ContentView
impl ComponentRender<RenderProps> for ContentView
Source§fn render_border(&self, _: &mut Frame<'_>, props: RenderProps) -> RenderProps
fn render_border(&self, _: &mut Frame<'_>, props: RenderProps) -> RenderProps
we defer all border rendering to the active view
Source§fn render_content(&self, frame: &mut Frame<'_>, props: RenderProps)
fn render_content(&self, frame: &mut Frame<'_>, props: RenderProps)
Render the view’s content.
Auto Trait Implementations§
impl !Freeze for ContentView
impl RefUnwindSafe for ContentView
impl Send for ContentView
impl Sync for ContentView
impl Unpin for ContentView
impl UnwindSafe for ContentView
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