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CommandFsmHandle

Struct CommandFsmHandle 

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pub struct CommandFsmHandle { /* private fields */ }
Expand description

Handle that contains, starts and runs the CommandFsmActor.

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impl CommandFsmHandle

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pub fn new( handler: Box<dyn CommandFsmHandler + Send>, interval: Duration, ) -> Self

Creates a new CommandFsmActor that ticks at the specified interval.

§Arguments
  • interval - The time duration between each tick.
§Examples
use mechutil::CommandFsmHandle;
use std::time::Duration;

let handle = CommandFsmHandle::new(Duration::from_secs(1));
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pub async fn command(&self, cmd: &MechFsmCommandTuple) -> Result<(), Error>

Pass a command to the CommandFsmActor to be processed immediately; it does not wait for the tick to occur.

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pub async fn shutdown(&self) -> Result<(), Error>

Shuts down the Actor.

§Examples
let _ = actor.shutdown().await;

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