pub struct TakeoffNode { /* private fields */ }Expand description
Climbs from the ground to target_altitude_m using a PID altitude-hold loop, publishing
per-rotor thrust to motor_cmd_topic until the target is reached (Success) or
timeout_secs elapses without reaching it (Failure).
Implementations§
Trait Implementations§
Source§impl BehaviorNode for TakeoffNode
impl BehaviorNode for TakeoffNode
Source§fn tick<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 Context,
) -> Pin<Box<dyn Future<Output = Result<NodeStatus>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn tick<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 Context,
) -> Pin<Box<dyn Future<Output = Result<NodeStatus>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Execute one tick of the behavior. Called repeatedly by the execution engine; should
perform one unit of work, return quickly, and report progress via
NodeStatus.Source§fn reset_self(&mut self)
fn reset_self(&mut self)
Reset this node’s own local state, ignoring children. Read more
Source§fn children_mut(&mut self) -> Vec<&mut dyn BehaviorNode>
fn children_mut(&mut self) -> Vec<&mut dyn BehaviorNode>
Return mutable references to this node’s child behaviors, in the order
they should receive lifecycle events. Leaf nodes should not override this;
composite nodes override it to expose their children.
Source§fn active_capability(&self) -> Option<&str>
fn active_capability(&self) -> Option<&str>
The
capability this node implies should be published on /behavior/status while it’s
actively being ticked; None for nodes with no such gate (the default). Composite nodes
override this to forward whichever child is currently active.Source§fn reset<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn reset<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Reset the behavior to its initial state. Read more
Auto Trait Implementations§
impl Freeze for TakeoffNode
impl RefUnwindSafe for TakeoffNode
impl Send for TakeoffNode
impl Sync for TakeoffNode
impl Unpin for TakeoffNode
impl UnsafeUnpin for TakeoffNode
impl UnwindSafe for TakeoffNode
Blanket Implementations§
Source§impl<T> BehaviorNodeExt for Twhere
T: BehaviorNode + ?Sized,
impl<T> BehaviorNodeExt for Twhere
T: BehaviorNode + ?Sized,
Source§fn run_until_complete<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 Context,
) -> Pin<Box<dyn Future<Output = Result<NodeStatus>> + Send + 'async_trait>>where
Self: Send + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn run_until_complete<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 Context,
) -> Pin<Box<dyn Future<Output = Result<NodeStatus>> + Send + 'async_trait>>where
Self: Send + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Run this behavior until it completes (Success or Failure). Read more
Source§fn run_with_limit<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 Context,
max_ticks: usize,
) -> Pin<Box<dyn Future<Output = Result<NodeStatus>> + Send + 'async_trait>>where
Self: Send + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn run_with_limit<'life0, 'life1, 'async_trait>(
&'life0 mut self,
ctx: &'life1 Context,
max_ticks: usize,
) -> Pin<Box<dyn Future<Output = Result<NodeStatus>> + Send + 'async_trait>>where
Self: Send + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Run this behavior with a maximum number of ticks. Read more
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more