pub enum ReloadEvent {
Success {
path: PathBuf,
behavior: BoxedBehavior,
},
Error {
path: PathBuf,
error: String,
},
}Expand description
Event emitted when a behavior tree is reloaded.
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Trait Implementations§
Auto Trait Implementations§
impl Freeze for ReloadEvent
impl !RefUnwindSafe for ReloadEvent
impl Send for ReloadEvent
impl Sync for ReloadEvent
impl Unpin for ReloadEvent
impl !UnwindSafe for ReloadEvent
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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