AddAssignVS

Struct AddAssignVS 

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pub struct AddAssignVS<T, MatA> {
    pub sink: Ref<MatA>,
    pub source: Ref<T>,
    /* private fields */
}

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§sink: Ref<MatA>§source: Ref<T>

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impl<T: Debug, MatA: Debug> Debug for AddAssignVS<T, MatA>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T, MatA> MechFunctionCompiler for AddAssignVS<T, MatA>

Available on crate feature compiler only.
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fn compile(&self, ctx: &mut CompileCtx) -> MResult<Register>

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impl<T, MatA> MechFunctionFactory for AddAssignVS<T, MatA>
where Ref<MatA>: ToValue, T: Debug + Clone + Sync + Send + 'static + AddAssign + CompileConst + ConstElem + AsValueKind, for<'a> &'a MatA: IntoIterator<Item = &'a T>, for<'a> &'a mut MatA: IntoIterator<Item = &'a mut T>, MatA: Debug + CompileConst + ConstElem + AsValueKind + 'static,

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impl<T, MatA> MechFunctionImpl for AddAssignVS<T, MatA>
where Ref<MatA>: ToValue, T: Debug + Clone + Sync + Send + 'static + AddAssign, for<'a> &'a MatA: IntoIterator<Item = &'a T>, for<'a> &'a mut MatA: IntoIterator<Item = &'a mut T>, MatA: Debug,

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fn solve(&self)

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fn out(&self) -> Value

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fn to_string(&self) -> String

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impl<T, MatA> Freeze for AddAssignVS<T, MatA>

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impl<T, MatA> !RefUnwindSafe for AddAssignVS<T, MatA>

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impl<T, MatA> !Send for AddAssignVS<T, MatA>

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impl<T, MatA> !Sync for AddAssignVS<T, MatA>

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impl<T, MatA> Unpin for AddAssignVS<T, MatA>
where T: Unpin,

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impl<T, MatA> !UnwindSafe for AddAssignVS<T, MatA>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> MechFunction for T