Enum mech_core::nodes::ParserNode

source ·
pub enum ParserNode {
Show 165 variants Root { children: Vec<ParserNode>, }, Fragment { children: Vec<ParserNode>, }, Head { children: Vec<ParserNode>, }, Body { children: Vec<ParserNode>, }, Block { children: Vec<ParserNode>, src_range: SourceRange, }, Statement { children: Vec<ParserNode>, src_range: SourceRange, }, Expression { children: Vec<ParserNode>, }, MathExpression { children: Vec<ParserNode>, }, SelectExpression { children: Vec<ParserNode>, }, Data { children: Vec<ParserNode>, }, Whenever { children: Vec<ParserNode>, }, Wait { children: Vec<ParserNode>, }, Until { children: Vec<ParserNode>, }, SetData { children: Vec<ParserNode>, }, SplitData { children: Vec<ParserNode>, }, FlattenData { children: Vec<ParserNode>, }, Binding { children: Vec<ParserNode>, }, FunctionBinding { children: Vec<ParserNode>, }, UserFunction { children: Vec<ParserNode>, }, FunctionBody { children: Vec<ParserNode>, }, FunctionArgs { children: Vec<ParserNode>, }, FunctionInput { children: Vec<ParserNode>, }, FunctionOutput { children: Vec<ParserNode>, }, DotIndex { children: Vec<ParserNode>, }, Swizzle { children: Vec<ParserNode>, }, SubscriptIndex { children: Vec<ParserNode>, }, Range, VariableDefine { children: Vec<ParserNode>, }, EnumDefine { children: Vec<ParserNode>, }, TableDefine { children: Vec<ParserNode>, }, FollowedBy { children: Vec<ParserNode>, }, AsyncAssign { children: Vec<ParserNode>, }, TableSelect { children: Vec<ParserNode>, }, EmptyTable { children: Vec<ParserNode>, }, InlineTable { children: Vec<ParserNode>, }, TableHeader { children: Vec<ParserNode>, }, Attribute { children: Vec<ParserNode>, }, TableRow { children: Vec<ParserNode>, }, Comment { children: Vec<ParserNode>, }, KindAnnotation { children: Vec<ParserNode>, }, AddRow { children: Vec<ParserNode>, }, Transformation { children: Vec<ParserNode>, }, Quantity { children: Vec<ParserNode>, }, Token { token: TokenKind, chars: Vec<char>, src_range: SourceRange, }, Add, Subtract, Multiply, MatrixMultiply, Divide, Exponent, LessThan, GreaterThan, GreaterThanEqual, LessThanEqual, Equal, NotEqual, And, Or, Xor, AddUpdate, SubtractUpdate, MultiplyUpdate, DivideUpdate, ExponentUpdate, SelectAll, Empty, True, False, ReshapeColumn, RationalNumber { children: Vec<ParserNode>, }, Paragraph { children: Vec<ParserNode>, }, UnorderedList { children: Vec<ParserNode>, }, ListItem { children: Vec<ParserNode>, }, InlineCode { children: Vec<ParserNode>, }, CodeBlock { children: Vec<ParserNode>, }, InlineMechCode { children: Vec<ParserNode>, }, MechCodeBlock { children: Vec<ParserNode>, }, Null, Transpose, Select { children: Vec<ParserNode>, }, Insert { children: Vec<ParserNode>, }, Column { children: Vec<ParserNode>, }, IdentifierOrConstant { children: Vec<ParserNode>, }, Table { children: Vec<ParserNode>, }, Number { children: Vec<ParserNode>, }, DigitOrComma { children: Vec<ParserNode>, }, FilterExpression { children: Vec<ParserNode>, }, Comparator { children: Vec<ParserNode>, }, InfixOperation { children: Vec<ParserNode>, }, Repeat { children: Vec<ParserNode>, }, TableIdentifier { children: Vec<ParserNode>, }, Identifier { children: Vec<ParserNode>, }, Alpha { children: Vec<ParserNode>, }, SubscriptList { children: Vec<ParserNode>, }, Subscript { children: Vec<ParserNode>, }, LogicOperator { children: Vec<ParserNode>, }, LogicExpression { children: Vec<ParserNode>, }, Index { children: Vec<ParserNode>, }, UpdateData { children: Vec<ParserNode>, }, SetOperator { children: Vec<ParserNode>, }, AddOperator { children: Vec<ParserNode>, }, WatchOperator { children: Vec<ParserNode>, }, Equality { children: Vec<ParserNode>, }, AnonymousTable { children: Vec<ParserNode>, }, AnonymousMatrix { children: Vec<ParserNode>, }, Constant { children: Vec<ParserNode>, }, Infix { children: Vec<ParserNode>, }, Program { children: Vec<ParserNode>, }, Title { children: Vec<ParserNode>, }, Subtitle { children: Vec<ParserNode>, level: usize, }, StatementOrExpression { children: Vec<ParserNode>, }, DataOrConstant { children: Vec<ParserNode>, }, IdentifierCharacter { children: Vec<ParserNode>, }, Node { children: Vec<ParserNode>, }, NewLineOrEnd { children: Vec<ParserNode>, }, Alphanumeric { children: Vec<ParserNode>, }, ParagraphText { children: Vec<ParserNode>, }, FormattedText { children: Vec<ParserNode>, }, Bold { children: Vec<ParserNode>, }, Italic { children: Vec<ParserNode>, }, Hyperlink { children: Vec<ParserNode>, }, BlockQuote { children: Vec<ParserNode>, }, String { children: Vec<ParserNode>, }, StringInterpolation { children: Vec<ParserNode>, }, Word { children: Vec<ParserNode>, }, Emoji { children: Vec<ParserNode>, }, Section { children: Vec<ParserNode>, title: Option<Vec<ParserNode>>, }, ProseOrCode { children: Vec<ParserNode>, }, Whitespace { children: Vec<ParserNode>, }, SpaceOrTab { children: Vec<ParserNode>, }, NewLine { children: Vec<ParserNode>, }, Text { children: Vec<ParserNode>, }, Punctuation { children: Vec<ParserNode>, }, L0Infix { children: Vec<ParserNode>, }, L1Infix { children: Vec<ParserNode>, }, L2Infix { children: Vec<ParserNode>, }, L3Infix { children: Vec<ParserNode>, }, L4Infix { children: Vec<ParserNode>, }, L5Infix { children: Vec<ParserNode>, }, L0 { children: Vec<ParserNode>, }, L1 { children: Vec<ParserNode>, }, L2 { children: Vec<ParserNode>, }, L3 { children: Vec<ParserNode>, }, L4 { children: Vec<ParserNode>, }, L5 { children: Vec<ParserNode>, }, L6 { children: Vec<ParserNode>, }, Function { children: Vec<ParserNode>, }, Negation { children: Vec<ParserNode>, }, Not { children: Vec<ParserNode>, }, ParentheticalExpression { children: Vec<ParserNode>, }, CommentSigil { children: Vec<ParserNode>, }, Any { children: Vec<ParserNode>, }, Symbol { children: Vec<ParserNode>, }, StateMachine { children: Vec<ParserNode>, }, StateTransition { children: Vec<ParserNode>, }, Value { children: Vec<ParserNode>, }, BooleanLiteral { children: Vec<ParserNode>, }, NumberLiteral { children: Vec<ParserNode>, }, FloatLiteral { chars: Vec<char>, src_range: SourceRange, }, DecimalLiteral { chars: Vec<char>, src_range: SourceRange, }, HexadecimalLiteral { chars: Vec<char>, src_range: SourceRange, }, OctalLiteral { chars: Vec<char>, src_range: SourceRange, }, BinaryLiteral { chars: Vec<char>, src_range: SourceRange, }, Incomplete { children: Vec<ParserNode>, src_range: SourceRange, }, Error,
}

Variants§

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Root

Fields

§children: Vec<ParserNode>
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Fragment

Fields

§children: Vec<ParserNode>
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Head

Fields

§children: Vec<ParserNode>
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Body

Fields

§children: Vec<ParserNode>
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Block

Fields

§children: Vec<ParserNode>
§src_range: SourceRange
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Statement

Fields

§children: Vec<ParserNode>
§src_range: SourceRange
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Expression

Fields

§children: Vec<ParserNode>
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MathExpression

Fields

§children: Vec<ParserNode>
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SelectExpression

Fields

§children: Vec<ParserNode>
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Data

Fields

§children: Vec<ParserNode>
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Whenever

Fields

§children: Vec<ParserNode>
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Wait

Fields

§children: Vec<ParserNode>
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Until

Fields

§children: Vec<ParserNode>
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SetData

Fields

§children: Vec<ParserNode>
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SplitData

Fields

§children: Vec<ParserNode>
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FlattenData

Fields

§children: Vec<ParserNode>
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Binding

Fields

§children: Vec<ParserNode>
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FunctionBinding

Fields

§children: Vec<ParserNode>
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UserFunction

Fields

§children: Vec<ParserNode>
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FunctionBody

Fields

§children: Vec<ParserNode>
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FunctionArgs

Fields

§children: Vec<ParserNode>
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FunctionInput

Fields

§children: Vec<ParserNode>
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FunctionOutput

Fields

§children: Vec<ParserNode>
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DotIndex

Fields

§children: Vec<ParserNode>
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Swizzle

Fields

§children: Vec<ParserNode>
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SubscriptIndex

Fields

§children: Vec<ParserNode>
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Range

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VariableDefine

Fields

§children: Vec<ParserNode>
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EnumDefine

Fields

§children: Vec<ParserNode>
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TableDefine

Fields

§children: Vec<ParserNode>
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FollowedBy

Fields

§children: Vec<ParserNode>
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AsyncAssign

Fields

§children: Vec<ParserNode>
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TableSelect

Fields

§children: Vec<ParserNode>
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EmptyTable

Fields

§children: Vec<ParserNode>
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InlineTable

Fields

§children: Vec<ParserNode>
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TableHeader

Fields

§children: Vec<ParserNode>
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Attribute

Fields

§children: Vec<ParserNode>
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TableRow

Fields

§children: Vec<ParserNode>
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Comment

Fields

§children: Vec<ParserNode>
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KindAnnotation

Fields

§children: Vec<ParserNode>
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AddRow

Fields

§children: Vec<ParserNode>
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Transformation

Fields

§children: Vec<ParserNode>
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Quantity

Fields

§children: Vec<ParserNode>
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Token

Fields

§chars: Vec<char>
§src_range: SourceRange
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Add

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Subtract

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Multiply

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MatrixMultiply

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Divide

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Exponent

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LessThan

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GreaterThan

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GreaterThanEqual

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LessThanEqual

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Equal

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NotEqual

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And

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Or

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Xor

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AddUpdate

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SubtractUpdate

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MultiplyUpdate

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DivideUpdate

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ExponentUpdate

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SelectAll

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Empty

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True

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False

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ReshapeColumn

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RationalNumber

Fields

§children: Vec<ParserNode>
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Paragraph

Fields

§children: Vec<ParserNode>
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UnorderedList

Fields

§children: Vec<ParserNode>
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ListItem

Fields

§children: Vec<ParserNode>
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InlineCode

Fields

§children: Vec<ParserNode>
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CodeBlock

Fields

§children: Vec<ParserNode>
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InlineMechCode

Fields

§children: Vec<ParserNode>
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MechCodeBlock

Fields

§children: Vec<ParserNode>
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Null

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Transpose

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Select

Fields

§children: Vec<ParserNode>
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Insert

Fields

§children: Vec<ParserNode>
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Column

Fields

§children: Vec<ParserNode>
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IdentifierOrConstant

Fields

§children: Vec<ParserNode>
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Table

Fields

§children: Vec<ParserNode>
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Number

Fields

§children: Vec<ParserNode>
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DigitOrComma

Fields

§children: Vec<ParserNode>
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FilterExpression

Fields

§children: Vec<ParserNode>
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Comparator

Fields

§children: Vec<ParserNode>
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InfixOperation

Fields

§children: Vec<ParserNode>
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Repeat

Fields

§children: Vec<ParserNode>
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TableIdentifier

Fields

§children: Vec<ParserNode>
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Identifier

Fields

§children: Vec<ParserNode>
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Alpha

Fields

§children: Vec<ParserNode>
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SubscriptList

Fields

§children: Vec<ParserNode>
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Subscript

Fields

§children: Vec<ParserNode>
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LogicOperator

Fields

§children: Vec<ParserNode>
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LogicExpression

Fields

§children: Vec<ParserNode>
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Index

Fields

§children: Vec<ParserNode>
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UpdateData

Fields

§children: Vec<ParserNode>
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SetOperator

Fields

§children: Vec<ParserNode>
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AddOperator

Fields

§children: Vec<ParserNode>
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WatchOperator

Fields

§children: Vec<ParserNode>
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Equality

Fields

§children: Vec<ParserNode>
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AnonymousTable

Fields

§children: Vec<ParserNode>
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AnonymousMatrix

Fields

§children: Vec<ParserNode>
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Constant

Fields

§children: Vec<ParserNode>
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Infix

Fields

§children: Vec<ParserNode>
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Program

Fields

§children: Vec<ParserNode>
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Title

Fields

§children: Vec<ParserNode>
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Subtitle

Fields

§children: Vec<ParserNode>
§level: usize
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StatementOrExpression

Fields

§children: Vec<ParserNode>
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DataOrConstant

Fields

§children: Vec<ParserNode>
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IdentifierCharacter

Fields

§children: Vec<ParserNode>
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Node

Fields

§children: Vec<ParserNode>
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NewLineOrEnd

Fields

§children: Vec<ParserNode>
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Alphanumeric

Fields

§children: Vec<ParserNode>
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ParagraphText

Fields

§children: Vec<ParserNode>
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FormattedText

Fields

§children: Vec<ParserNode>
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Bold

Fields

§children: Vec<ParserNode>
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Italic

Fields

§children: Vec<ParserNode>

Fields

§children: Vec<ParserNode>
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BlockQuote

Fields

§children: Vec<ParserNode>
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String

Fields

§children: Vec<ParserNode>
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StringInterpolation

Fields

§children: Vec<ParserNode>
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Word

Fields

§children: Vec<ParserNode>
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Emoji

Fields

§children: Vec<ParserNode>
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Section

Fields

§children: Vec<ParserNode>
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ProseOrCode

Fields

§children: Vec<ParserNode>
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Whitespace

Fields

§children: Vec<ParserNode>
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SpaceOrTab

Fields

§children: Vec<ParserNode>
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NewLine

Fields

§children: Vec<ParserNode>
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Text

Fields

§children: Vec<ParserNode>
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Punctuation

Fields

§children: Vec<ParserNode>
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L0Infix

Fields

§children: Vec<ParserNode>
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L1Infix

Fields

§children: Vec<ParserNode>
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L2Infix

Fields

§children: Vec<ParserNode>
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L3Infix

Fields

§children: Vec<ParserNode>
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L4Infix

Fields

§children: Vec<ParserNode>
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L5Infix

Fields

§children: Vec<ParserNode>
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L0

Fields

§children: Vec<ParserNode>
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L1

Fields

§children: Vec<ParserNode>
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L2

Fields

§children: Vec<ParserNode>
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L3

Fields

§children: Vec<ParserNode>
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L4

Fields

§children: Vec<ParserNode>
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L5

Fields

§children: Vec<ParserNode>
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L6

Fields

§children: Vec<ParserNode>
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Function

Fields

§children: Vec<ParserNode>
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Negation

Fields

§children: Vec<ParserNode>
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Not

Fields

§children: Vec<ParserNode>
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ParentheticalExpression

Fields

§children: Vec<ParserNode>
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CommentSigil

Fields

§children: Vec<ParserNode>
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Any

Fields

§children: Vec<ParserNode>
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Symbol

Fields

§children: Vec<ParserNode>
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StateMachine

Fields

§children: Vec<ParserNode>
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StateTransition

Fields

§children: Vec<ParserNode>
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Value

Fields

§children: Vec<ParserNode>
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BooleanLiteral

Fields

§children: Vec<ParserNode>
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NumberLiteral

Fields

§children: Vec<ParserNode>
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FloatLiteral

Fields

§chars: Vec<char>
§src_range: SourceRange
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DecimalLiteral

Fields

§chars: Vec<char>
§src_range: SourceRange
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HexadecimalLiteral

Fields

§chars: Vec<char>
§src_range: SourceRange
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OctalLiteral

Fields

§chars: Vec<char>
§src_range: SourceRange
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BinaryLiteral

Fields

§chars: Vec<char>
§src_range: SourceRange
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Incomplete

Fields

§children: Vec<ParserNode>
§src_range: SourceRange
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Error

Trait Implementations§

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impl Clone for ParserNode

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fn clone(&self) -> ParserNode

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ParserNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ParserNode

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Hash for ParserNode

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ParserNode

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fn eq(&self, other: &ParserNode) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ParserNode

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for ParserNode

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impl StructuralPartialEq for ParserNode

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,