Force

Struct Force 

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pub struct Force { /* private fields */ }
Expand description

The Force struct can be used to deal with force in a common way.

#Example

use measurements::Force;
use measurements::Mass;
use measurements::Acceleration;

let metric_ton = Mass::from_metric_tons(1.0);
let gravity = Acceleration::from_meters_per_second_per_second(9.81);
let force: Force = metric_ton * gravity; // F=ma
println!(
    "One metric ton exerts a force of {} due to gravity",
    force);

Implementations§

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impl Force

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pub fn from_newtons(newtons: f64) -> Self

Create a Force from a floating point value in Newtons

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pub fn from_micronewtons(micronewtons: f64) -> Self

Create a Force from a floating point value in Micronewtons

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pub fn from_millinewtons(millinewtons: f64) -> Self

Create a Force from a floating point value in Millinewtons

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pub fn from_pounds(pounds: f64) -> Self

Create a Force from a floating point value in pounds

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pub fn from_poundals(poundals: f64) -> Self

Create a Force from a floating point value in poundals

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pub fn from_kiloponds(kiloponds: f64) -> Self

Create a Force from a floating point value in kiloponds

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pub fn from_dynes(dynes: f64) -> Self

Create a Force from a floating point value in Dynes

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pub fn as_micronewtons(&self) -> f64

Convert this Force into a floating point value in Micronewtons

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pub fn as_millinewtons(&self) -> f64

Convert this Force into a floating point value in Milliewtons

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pub fn as_newtons(&self) -> f64

Convert this Force into a floating point value in Newtons

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pub fn as_pounds(&self) -> f64

Convert this Force into a floating point value in pound-force (lb.f)

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pub fn as_poundals(&self) -> f64

Convert this Force into a floating point value in poundals

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pub fn as_kiloponds(&self) -> f64

Convert this Force into a floating point value in kiloponds

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pub fn as_dynes(&self) -> f64

Convert this Force into a floating point value in dynes

Trait Implementations§

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impl Add for Force

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type Output = Force

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self

Performs the + operation. Read more
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impl Clone for Force

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fn clone(&self) -> Force

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Force

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Force

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Div<Acceleration> for Force

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type Output = Mass

The resulting type after applying the / operator.
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fn div(self, rhs: Acceleration) -> Self::Output

Performs the / operation. Read more
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impl Div<Area> for Force

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type Output = Pressure

The resulting type after applying the / operator.
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fn div(self, rhs: Area) -> Self::Output

Performs the / operation. Read more
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impl Div<Force> for Energy

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type Output = Length

The resulting type after applying the / operator.
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fn div(self, rhs: Force) -> Self::Output

Performs the / operation. Read more
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impl Div<Force> for Power

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type Output = Speed

The resulting type after applying the / operator.
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fn div(self, rhs: Force) -> Self::Output

Performs the / operation. Read more
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impl Div<Force> for Torque

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type Output = Length

The resulting type after applying the / operator.
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fn div(self, rhs: Force) -> Self::Output

Performs the / operation. Read more
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impl Div<Force> for TorqueEnergy

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type Output = Length

The resulting type after applying the / operator.
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fn div(self, rhs: Force) -> Self::Output

Performs the / operation. Read more
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impl Div<Mass> for Force

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type Output = Acceleration

The resulting type after applying the / operator.
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fn div(self, rhs: Mass) -> Self::Output

Performs the / operation. Read more
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impl Div<Pressure> for Force

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type Output = Area

The resulting type after applying the / operator.
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fn div(self, rhs: Pressure) -> Self::Output

Performs the / operation. Read more
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impl Div<f64> for Force

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type Output = Force

The resulting type after applying the / operator.
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fn div(self, rhs: f64) -> Self

Performs the / operation. Read more
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impl Div for Force

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type Output = f64

The resulting type after applying the / operator.
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fn div(self, rhs: Self) -> f64

Performs the / operation. Read more
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impl Measurement for Force

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fn as_base_units(&self) -> f64

Get this quantity in the base units
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fn from_base_units(units: f64) -> Self

Create a new quantity from the base units
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fn get_base_units_name(&self) -> &'static str

Return the base unit for this type, as a string. For example “kilograms”
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fn get_appropriate_units(&self) -> (&'static str, f64)

Returns a string containing the most appropriate units for this quantity, and a floating point value representing this quantity in those units. Useful when, for example, a length might be in millimeters if it is very small, or kilometers when it is very large. Read more
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fn pick_appropriate_units( &self, list: &[(&'static str, f64)], ) -> (&'static str, f64)

Given a list of units and their scale relative to the base unit, select the most appropriate one. Read more
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impl Mul<Force> for Length

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type Output = TorqueEnergy

The resulting type after applying the * operator.
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fn mul(self, rhs: Force) -> Self::Output

Performs the * operation. Read more
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impl Mul<Force> for Speed

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type Output = Power

The resulting type after applying the * operator.
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fn mul(self, rhs: Force) -> Self::Output

Performs the * operation. Read more
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impl Mul<Force> for f64

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type Output = Force

The resulting type after applying the * operator.
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fn mul(self, rhs: Force) -> Force

Performs the * operation. Read more
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impl Mul<Length> for Force

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type Output = TorqueEnergy

The resulting type after applying the * operator.
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fn mul(self, rhs: Length) -> Self::Output

Performs the * operation. Read more
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impl Mul<Speed> for Force

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type Output = Power

The resulting type after applying the * operator.
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fn mul(self, rhs: Speed) -> Self::Output

Performs the * operation. Read more
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impl Mul<f64> for Force

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type Output = Force

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> Self

Performs the * operation. Read more
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impl PartialEq for Force

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Force

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fn partial_cmp(&self, other: &Self) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Sub for Force

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type Output = Force

The resulting type after applying the - operator.
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fn sub(self, rhs: Self) -> Self

Performs the - operation. Read more
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impl Copy for Force

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impl Eq for Force

Auto Trait Implementations§

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impl Freeze for Force

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impl RefUnwindSafe for Force

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impl Send for Force

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impl Sync for Force

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impl Unpin for Force

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impl UnwindSafe for Force

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.