Struct UpdateManager

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pub struct UpdateManager {
    pub settings: UpdateSettings,
    pub core: Later<MCVMCore>,
    pub version_info: Later<VersionInfo>,
    /* private fields */
}
Expand description

Manager for when we are updating profile files. It will keep track of files we have already downloaded, manage task requirements, etc

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§settings: UpdateSettings

Settings for the update

§core: Later<MCVMCore>

The core to be fulfilled later

§version_info: Later<VersionInfo>

The version info to be fulfilled later

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impl UpdateManager

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pub fn new(depth: UpdateDepth) -> Self

Create a new UpdateManager

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pub fn offline_auth(&mut self)

Set offline authentication

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pub fn set_client_id(&mut self, id: ClientId)

Set the MS client ID

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pub fn add_requirement(&mut self, req: UpdateRequirement)

Add a single requirement

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pub fn add_requirements(&mut self, reqs: HashSet<UpdateRequirement>)

Add multiple requirements

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pub fn has_requirement(&self, req: UpdateRequirement) -> bool

Check if a requirement is held

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pub fn add_files(&mut self, files: HashSet<PathBuf>)

Add tracked files to the manager

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pub fn add_result(&mut self, result: UpdateMethodResult)

Adds an UpdateMethodResult to the UpdateManager

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pub fn should_update_file(&self, file: &Path) -> bool

Whether a file needs to be updated

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pub fn set_version(&mut self, version: &MinecraftVersion)

Set the Minecraft version. Can be used with the same UpdateManager and will work fine. Just make sure to fulfill requirements again.

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pub async fn fulfill_requirements( &mut self, users: &UserManager, plugins: &PluginManager, paths: &Paths, client: &Client, o: &mut impl MCVMOutput, ) -> Result<()>

Run all of the operations that are part of the requirements.

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pub async fn get_core_version( &mut self, o: &mut impl MCVMOutput, ) -> Result<InstalledVersion<'_, '_>>

Get the version from the core

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