TicTacToeBoard

Struct TicTacToeBoard 

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pub struct TicTacToeBoard { /* private fields */ }
Expand description

An implementation of the Board trait for the game of Tic-Tac-Toe.

The board is represented by a 9-element array, where each element corresponds to a cell. A move is represented by a u8 from 0 to 8.

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impl Board for TicTacToeBoard

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type Move = u8

The type representing a move in the game. This could be a simple u8 for a board position or a more complex struct for games with intricate actions.
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fn get_current_player(&self) -> Player

Returns the player whose turn it is to make a move.
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fn get_outcome(&self) -> GameOutcome

Returns the current outcome of the game.
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fn get_available_moves(&self) -> Vec<Self::Move>

Returns a list of all legal moves available from the current state.
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fn perform_move(&mut self, b_move: &Self::Move)

Applies a given move to the board, modifying its state.
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fn get_hash(&self) -> u128

Returns a hash value for the current board state.
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impl Clone for TicTacToeBoard

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for TicTacToeBoard

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fn default() -> Self

Creates a new Tic-Tac-Toe board with player ‘X’ starting.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V