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Decoder

Struct Decoder 

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pub struct Decoder { /* private fields */ }

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impl Decoder

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pub fn new<P: AsRef<Path>>(path: P) -> Result<Self>

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pub fn container_metadata(&self) -> Result<ContainerMetadata>

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pub fn timestamps(&self) -> Result<Vec<i64>>

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pub fn prefetch(&self, timestamp_ns: i64)

Hint the OS to prefetch a frame’s range into the page cache (B4). See motioncam_decoder::Decoder::prefetch. No-op on Windows.

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pub fn load_frame(&self, timestamp_ns: i64) -> Result<(Vec<u16>, FrameMetadata)>

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pub fn load_frame_into( &self, timestamp_ns: i64, out: &mut [u16], ) -> Result<[f32; 3]>

Decode a frame into a caller-owned buffer (B1). Returns only the asShotNeutral triplet (B2) — the only metadata the export hot path uses. Use load_frame if you need the other fields.

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pub fn load_frame_metadata(&self, timestamp_ns: i64) -> Result<FrameMetadata>

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pub fn write_audio_to<W: Write>(&self, writer: &mut W) -> Result<()>

Write all audio chunks to writer as raw s16le PCM, one chunk at a time. Never holds more than one chunk in memory — safe for long recordings. The caller should wrap the file in a BufWriter for decent I/O coalescing.

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