pub struct PlayerName(/* private fields */);Implementations§
Trait Implementations§
Source§impl Clone for PlayerName
impl Clone for PlayerName
Source§fn clone(&self) -> PlayerName
fn clone(&self) -> PlayerName
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerName
impl Debug for PlayerName
Source§impl<'de> Deserialize<'de> for PlayerName
impl<'de> Deserialize<'de> for PlayerName
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for PlayerName
Source§impl Hash for PlayerName
impl Hash for PlayerName
Source§impl PartialEq for PlayerName
impl PartialEq for PlayerName
Source§impl Serialize for PlayerName
impl Serialize for PlayerName
impl StructuralPartialEq for PlayerName
Auto Trait Implementations§
impl Freeze for PlayerName
impl RefUnwindSafe for PlayerName
impl Send for PlayerName
impl Sync for PlayerName
impl Unpin for PlayerName
impl UnsafeUnpin for PlayerName
impl UnwindSafe for PlayerName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more