pub struct PlayEntityStatusSpec {
pub entity_id: i32,
pub raw_status: u8,
}
Fields§
§entity_id: i32
§raw_status: u8
Trait Implementations§
Source§impl Clone for PlayEntityStatusSpec
impl Clone for PlayEntityStatusSpec
Source§fn clone(&self) -> PlayEntityStatusSpec
fn clone(&self) -> PlayEntityStatusSpec
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayEntityStatusSpec
impl Debug for PlayEntityStatusSpec
Source§impl Deserialize for PlayEntityStatusSpec
impl Deserialize for PlayEntityStatusSpec
fn mc_deserialize(_rest: &[u8]) -> DeserializeResult<'_, Self>
Source§impl From<PlayEntityStatusSpec> for (i32, u8)
impl From<PlayEntityStatusSpec> for (i32, u8)
Source§fn from(other: PlayEntityStatusSpec) -> Self
fn from(other: PlayEntityStatusSpec) -> Self
Converts to this type from the input type.
Source§impl PartialEq for PlayEntityStatusSpec
impl PartialEq for PlayEntityStatusSpec
Source§impl Serialize for PlayEntityStatusSpec
impl Serialize for PlayEntityStatusSpec
fn mc_serialize<S: Serializer>(&self, to: &mut S) -> SerializeResult
impl StructuralPartialEq for PlayEntityStatusSpec
Auto Trait Implementations§
impl Freeze for PlayEntityStatusSpec
impl RefUnwindSafe for PlayEntityStatusSpec
impl Send for PlayEntityStatusSpec
impl Sync for PlayEntityStatusSpec
impl Unpin for PlayEntityStatusSpec
impl UnwindSafe for PlayEntityStatusSpec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more