pub struct PlayAttachEntitySpec {
pub attached_entity_id: i32,
pub holding_entity_id: i32,
}
Fields§
§attached_entity_id: i32
§holding_entity_id: i32
Trait Implementations§
Source§impl Clone for PlayAttachEntitySpec
impl Clone for PlayAttachEntitySpec
Source§fn clone(&self) -> PlayAttachEntitySpec
fn clone(&self) -> PlayAttachEntitySpec
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayAttachEntitySpec
impl Debug for PlayAttachEntitySpec
Source§impl Deserialize for PlayAttachEntitySpec
impl Deserialize for PlayAttachEntitySpec
fn mc_deserialize(_rest: &[u8]) -> DeserializeResult<'_, Self>
Source§impl From<PlayAttachEntitySpec> for (i32, i32)
impl From<PlayAttachEntitySpec> for (i32, i32)
Source§fn from(other: PlayAttachEntitySpec) -> Self
fn from(other: PlayAttachEntitySpec) -> Self
Converts to this type from the input type.
Source§impl PartialEq for PlayAttachEntitySpec
impl PartialEq for PlayAttachEntitySpec
Source§impl Serialize for PlayAttachEntitySpec
impl Serialize for PlayAttachEntitySpec
fn mc_serialize<S: Serializer>(&self, to: &mut S) -> SerializeResult
impl StructuralPartialEq for PlayAttachEntitySpec
Auto Trait Implementations§
impl Freeze for PlayAttachEntitySpec
impl RefUnwindSafe for PlayAttachEntitySpec
impl Send for PlayAttachEntitySpec
impl Sync for PlayAttachEntitySpec
impl Unpin for PlayAttachEntitySpec
impl UnwindSafe for PlayAttachEntitySpec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more