pub struct EntityEquipmentEntry {
pub slot: EquipmentSlot,
pub item: Slot,
}
Fields§
§slot: EquipmentSlot
§item: Slot
Trait Implementations§
Source§impl Clone for EntityEquipmentEntry
impl Clone for EntityEquipmentEntry
Source§fn clone(&self) -> EntityEquipmentEntry
fn clone(&self) -> EntityEquipmentEntry
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for EntityEquipmentEntry
impl Debug for EntityEquipmentEntry
Source§impl PartialEq for EntityEquipmentEntry
impl PartialEq for EntityEquipmentEntry
impl StructuralPartialEq for EntityEquipmentEntry
Auto Trait Implementations§
impl Freeze for EntityEquipmentEntry
impl RefUnwindSafe for EntityEquipmentEntry
impl Send for EntityEquipmentEntry
impl Sync for EntityEquipmentEntry
impl Unpin for EntityEquipmentEntry
impl UnwindSafe for EntityEquipmentEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more