pub struct PlayEntityVehicleMoveSpec {
pub location: EntityLocation<f64, f32>,
}
Fields§
§location: EntityLocation<f64, f32>
Trait Implementations§
Source§impl Clone for PlayEntityVehicleMoveSpec
impl Clone for PlayEntityVehicleMoveSpec
Source§fn clone(&self) -> PlayEntityVehicleMoveSpec
fn clone(&self) -> PlayEntityVehicleMoveSpec
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayEntityVehicleMoveSpec
impl Debug for PlayEntityVehicleMoveSpec
Source§impl Deserialize for PlayEntityVehicleMoveSpec
impl Deserialize for PlayEntityVehicleMoveSpec
fn mc_deserialize(_rest: &[u8]) -> DeserializeResult<'_, Self>
Source§impl From<EntityLocation<f64, f32>> for PlayEntityVehicleMoveSpec
impl From<EntityLocation<f64, f32>> for PlayEntityVehicleMoveSpec
Source§impl From<PlayEntityVehicleMoveSpec> for EntityLocation<f64, f32>
impl From<PlayEntityVehicleMoveSpec> for EntityLocation<f64, f32>
Source§fn from(other: PlayEntityVehicleMoveSpec) -> Self
fn from(other: PlayEntityVehicleMoveSpec) -> Self
Converts to this type from the input type.
Source§impl Serialize for PlayEntityVehicleMoveSpec
impl Serialize for PlayEntityVehicleMoveSpec
fn mc_serialize<S: Serializer>(&self, to: &mut S) -> SerializeResult
impl StructuralPartialEq for PlayEntityVehicleMoveSpec
Auto Trait Implementations§
impl Freeze for PlayEntityVehicleMoveSpec
impl RefUnwindSafe for PlayEntityVehicleMoveSpec
impl Send for PlayEntityVehicleMoveSpec
impl Sync for PlayEntityVehicleMoveSpec
impl Unpin for PlayEntityVehicleMoveSpec
impl UnwindSafe for PlayEntityVehicleMoveSpec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more